Search found 3512 matches
- Wed Jun 25, 2014 4:52 pm
- Forum: General Help
- Topic: DDNet clients crashes when saving a map
- Replies: 8
- Views: 2949
Re: DDNet clients crashes when saving a map
FakeDeath: look in the directory AppData\Roaming\Teeworlds\downloadedmaps It should be there. Edit: I just went through the saving code and the only thing I can imagine is your computer running out of memory, which would crash the client during a save. I didn't find anything else unfortunately. If y...
- Wed Jun 25, 2014 2:31 pm
- Forum: Off Topic
- Topic: Your unluckiest FA!L
- Replies: 642
- Views: 852234
Re: Your unluckiest FA!L
Haha, how can you all fail there?!kopy wrote:at one of the easiest part of the map !
- Wed Jun 25, 2014 12:16 pm
- Forum: General Art
- Topic: My skins
- Replies: 9
- Views: 4965
Re: My skins
Alright Nigel. Adding that one, rest not.
- Wed Jun 25, 2014 3:42 am
- Forum: General Help
- Topic: Small tiny minor bug.
- Replies: 1
- Views: 1250
Re: Small tiny minor bug.
I wouldn't change drag physics, because it could break existing maps.
- Tue Jun 24, 2014 8:40 pm
- Forum: Map Testing
- Topic: Art of Movement by DoNe
- Replies: 19
- Views: 6015
Re: Art of Movement by DoNe
Still doesn't say where you're going at start.
With light blue background contrast is good. Dark brown and freeze is bad.
Map was finished by me, Ama, EryX, Welf I think.
With light blue background contrast is good. Dark brown and freeze is bad.
Map was finished by me, Ama, EryX, Welf I think.
- Tue Jun 24, 2014 8:16 pm
- Forum: General Art
- Topic: My skins
- Replies: 9
- Views: 4965
Re: My skins
I don't really like them. Other opinons?
- Tue Jun 24, 2014 7:53 pm
- Forum: Staff Applications
- Topic: Call for Testers!
- Replies: 325
- Views: 218273
Re: Call for Testers!
Hm. I don't know you well and the oldschool maps you sent and I released yesterday were not so good, I thinkGridwyn wrote:I want be a tester
- Tue Jun 24, 2014 7:51 pm
- Forum: Map Testing
- Topic: Trist by TwItCh
- Replies: 12
- Views: 4058
Re: Trist by TwItCh
No, TwitCh, it does not come with practice. You're supposed to test the map BEFORE sending it to us, not after.
- Tue Jun 24, 2014 7:50 pm
- Forum: Map Testing
- Topic: Art of Movement by DoNe
- Replies: 19
- Views: 6015
Re: Art of Movement by DoNe
* everywhere in practice area is placed [start] tile so the clock is everytime at 00:00 what? i used the front layer to cover all of the practice area with start tiles, so the timer stays at 00:00. I want to let the player know that it isnt the actual race but the practice area. Do NOT do that. It ...
- Tue Jun 24, 2014 7:46 pm
- Forum: Map Testing
- Topic: Solomap by Hidden-Ezio
- Replies: 12
- Views: 4011
Re: Solomap by Hidden-Ezio
can't upload 2+2=green on testserver, final name no problem