Search found 176 matches
- Thu Jul 06, 2017 5:06 pm
- Forum: Off Topic
- Topic: Omg, Nico is fame!
- Replies: 36
- Views: 29220
Re: Omg, Nico is fame!
Ignore what Index says. Tell PrestonPlayz about Teeworlds. Spread the word to the world. If you can double the number average number of players, you'll be a legend. Too bad you're Euro though, because Euro scene is very stable. I don't know what region PrestonPlayz is, but I hope he makes an impact ...
- Sat Jul 01, 2017 1:00 am
- Forum: Off Topic
- Topic: How did you find out about teeworlds?
- Replies: 17
- Views: 13784
Re: How did you find out about teeworlds?
I was part of a community in StarCraft 2, an arcade game called "Star Strikers" which is a futbol game, and one of the few arcade games that became popular among the pro players. Then a German player introduced me and our Danish buddy Teeworlds. There were two other Americans and a Bulgari...
- Tue May 16, 2017 6:47 pm
- Forum: Official Discussions
- Topic: Patch 10.6
- Replies: 3
- Views: 2060
Patch 10.6
Full list of changes: https://github.com/ddnet/ddnet/compare/10.5...10.6 Summary New feature! Now you can save statboard stats as CSV. Now the command "/mapinfo" shows your own time as well. Invite spam has been fixed. Invite is removed on solo server. Invite resets when team is empty.
- Sun Apr 16, 2017 11:24 pm
- Forum: Official Discussions
- Topic: AUSTRALIAN DDNET SERVER
- Replies: 19
- Views: 6624
Re: AUSTRALIAN DDNET SERVER
Any plans for vanilla?
You'd be surprised. There are also players from New Zealand and I met a player from Papua New Guinea!deen wrote:The most difficult part will be creating an Australian DDNet community anyway. I don't think there are many Teeworlds players in Australia generally.
- Sun Apr 16, 2017 11:06 pm
- Forum: Official Discussions
- Topic: Patch 10.5
- Replies: 3
- Views: 2403
Patch 10.5
Full list of changes: https://github.com/ddnet/ddnet/compare/10.4.3...10.5 Summary New feature! You can now invite specific players into your locked team. Use "/invite PLAYERNAME" to invite, and the invited player can use "/team #" to join the team. You should note that the invit...
- Thu Apr 13, 2017 6:16 pm
- Forum: General Help
- Topic: Accounts on DDNet?
- Replies: 118
- Views: 63429
Re: Accounts on DDNet?
+1 for teerace acc integration A lot of people already have Teerace accounts. This would minimize "popular alises being taken" problem. This problem isn't really a problem. People are going to find ways to make similar names one way or another. This problem (it seems like a problem to eve...
- Wed Mar 15, 2017 1:55 am
- Forum: General Help
- Topic: Accounts on DDNet?
- Replies: 118
- Views: 63429
Re: Accounts on DDNet?
Please stop feeding the troll; stop responding to Konsti. Either way, we need to find someone that's willing to code an account system. When this happens, I hope it's integrated into an existing account system, not create a new one. Otherwise... https://xkcd.com/927 I hope it's an integration to Tee...
- Sat Mar 11, 2017 8:35 am
- Forum: Official Discussions
- Topic: Reinventing the Moderator Process
- Replies: 20
- Views: 8519
Re: Reinventing the Moderator Process
Sorry, seems like I jumped on a bit of information here. I just read a bit of discussion on this password leak event in-game and they seemed to know who the culprit was. I didn't know it was not known or confirmed. Maybe we'll never know.
- Sat Mar 11, 2017 12:26 am
- Forum: Official Discussions
- Topic: Patch 10.4.3
- Replies: 4
- Views: 2825
Re: Patch 10.4.3
You can have username and password login on non-official DDNet servers. I understand this. My questions was more on whether it was exploitable or not, though exploit might be too strong of a word. How could it know for sure that it's a legitimate, official DDNet client-server connection? Is there a...
- Sat Mar 11, 2017 12:21 am
- Forum: General Help
- Topic: Friends in chat.
- Replies: 5
- Views: 2441
Re: Friends in chat.
They said that they more or less stopped with the change logs, I think around the time deen became a retired admin. Maybe I'll just put up actual change logs instead of only posting questions.