Search found 1273 matches

by Soreu
Tue Sep 16, 2014 12:52 am
Forum: Map Testing
Topic: more of Kbeeer's maps
Replies: 3
Views: 1311

Re: more of Kbeeer's maps

0 KBeeeR S - 2 for sure
by Soreu
Tue Sep 16, 2014 12:30 am
Forum: Map Testing
Topic: "The Begin" by EpicIceTee
Replies: 14
Views: 4538

Re: "The Begin" by EpicIceTee

Question about envelopes - all of them are removed, they were used in previous background; Question about teleport back to the last part - now you can choose to go back into last part or go to winner room; Picture #1 - now it's 2-tiles high, way less annoying and much easier; Picture #2 - as said ea...
by Soreu
Mon Sep 15, 2014 10:43 pm
Forum: Map Testing
Topic: "The Begin" by EpicIceTee
Replies: 14
Views: 4538

Re: "The Begin" by EpicIceTee

i don't know animations so question about envelopes goes to EpicIceTee (i bet they just weren't removed after making new background)

second picture: that's why it's solo part
last picture: it's not marked, but earlier is big text "walljump part"
by Soreu
Sun Sep 14, 2014 1:24 am
Forum: Official Discussions
Topic: Gores server?
Replies: 49
Views: 18270

Re: Gores server?

I think adding server is better idea even if there will be only 10-15 maps (later probably way more) As someone said - gores are good for learning/training, and if map don't have "gores" in it's name you can't guess which map is race and which gores... besides i don't think adding it will ...
by Soreu
Wed Sep 10, 2014 11:50 pm
Forum: Requests
Topic: Ugly Game Tiles
Replies: 53
Views: 18398

Re: Ugly Game Tiles

I made them violet instead of guessing which green or which red is start of something - violet because i think it looks great ingame (just mine opinion), changing it isn't any problem About unfreeze/undeep - it's not "entitites", it's "entities_clear" on which they are like that ...
by Soreu
Wed Sep 10, 2014 7:22 pm
Forum: Requests
Topic: Ugly Game Tiles
Replies: 53
Views: 18398

Re: Ugly Game Tiles

Chill [TD] wrote:Soreu, looks great! :О
Can u make entities, tele, swith, front and speedup layers separately? (thx google translate for this sentence :P )
That's my plan ^^,
by Soreu
Wed Sep 10, 2014 10:22 am
Forum: Requests
Topic: Ugly Game Tiles
Replies: 53
Views: 18398

Re: Ugly Game Tiles

I'm really glad you love them :3

How could i delete source when i knew it will be work for more than 4h? ;D


I will change some entities later - as you will see (or already saw) there are few things to fix...
by Soreu
Wed Sep 10, 2014 8:30 am
Forum: Requests
Topic: Ugly Game Tiles
Replies: 53
Views: 18398

Re: Ugly Game Tiles

Remaked every tile except these on bottom hope someone will like them :P
9h~ of fun

//Only things i don't like are stoppers & arrows
by Soreu
Tue Sep 09, 2014 5:43 pm
Forum: Requests
Topic: Ugly Game Tiles
Replies: 53
Views: 18398

Re: Ugly Game Tiles

For me they look great as they are xd
If you see them, you know what is it - instead of guessing what wall+tee means (walljump)
by Soreu
Wed Sep 03, 2014 6:22 pm
Forum: Map Testing
Topic: "The Begin" by EpicIceTee
Replies: 14
Views: 4538

"The Begin" by EpicIceTee

Map was done for DDNet ofc

He did map, i was fixing most bugs, and also let's say i work as his manager (lol)

Two versions of map 'cuz, well... we *ekhem* couldn't choose which is better - so let's testers decide xd


P.S. I hope it's not terrible map :F