Search found 101 matches

by babak2010
Sun Sep 20, 2015 9:17 pm
Forum: General Art
Topic: My Skin...
Replies: 14
Views: 5078

Re: My Skin...

Fňokurka oo7 wrote:I don't like personal skins in DDnet database, and I think many people would agree with me.
agree
by babak2010
Tue Sep 15, 2015 1:11 pm
Forum: Map Testing
Topic: Sunreal by Themix
Replies: 39
Views: 8395

Re: Sunreal by Themix

BannZay wrote:@Welf release my map please, its short and no need many tests :
SpoilerShow
001.png
I cant wait to play your map @BannZay , I like it.
by babak2010
Mon Sep 14, 2015 9:05 pm
Forum: Map Testing
Topic: Sunreal by Themix
Replies: 39
Views: 8395

Re: Sunreal by Themix

BannZay wrote:@Welf, is this map have any privilages? Why some maps testing about 2 month before release. But this going to planned after 2 positive tests, and 1 negative by me on next day
images.png
by babak2010
Wed Aug 19, 2015 3:57 pm
Forum: General Help
Topic: rescue bug
Replies: 5
Views: 1620

Re: rescue bug

east wrote:g_Config.m_SvRescue isn't useless. The sv_rescue command only exists to ensure it's not enabled/disabled at runtime (like with sv_test_cmds).
ok I got that.
by babak2010
Wed Aug 19, 2015 3:50 pm
Forum: General Help
Topic: rescue bug
Replies: 5
Views: 1620

Re: rescue bug

the problem is : same name sv_rescue MACRO_CONFIG_INT(SvRescue, sv_rescue , 0, 0, 1, CFGFLAG_SERVER, "Allow /rescue command so players can teleport themselves out of freeze") pConsole->Register(" sv_rescue ", "", CFGFLAG_SERVER, CServer::ConRescue, pConsole, "Allow...
by babak2010
Wed Aug 19, 2015 3:48 pm
Forum: General Help
Topic: rescue bug
Replies: 5
Views: 1620

Re: rescue bug

east wrote:g_Config.m_SvRescue isn't useless. The sv_rescue command only exists to ensure it's not enabled/disabled at runtime (like with sv_test_cmds).
so if you can change g_Config.m_SvRescue to enable (1) I mean from consol not cfg
by babak2010
Wed Aug 19, 2015 1:40 pm
Forum: Off Topic
Topic: Name Trolls on DDNet
Replies: 12
Views: 4806

Re: Name Trolls on DDNet

I think Osama bin Laden not UsAmaBen Laden !
by babak2010
Mon Aug 17, 2015 8:40 pm
Forum: General Help
Topic: Chat highlight
Replies: 1
Views: 989

Chat highlight

http://www.mediafire.com/watch/9f7zgb5k ... 39_234.mp4
https://github.com/ddnet/ddnet/blob/mas ... t.cpp#L326
maybe need if(m_pClient->Client()->DummyConnected()) --> m_LocalIDs[1]
by babak2010
Wed Aug 12, 2015 8:34 pm
Forum: General Help
Topic: SoloFNG Server Help
Replies: 4
Views: 1469

Re: SoloFNG Server Help

class IGameServer *m_pGameServer;
class IGameServer *GameServer() { return m_pGameServer; }
-------------------
CGameContext *SeVEN = (CGameContext *) m_pGameServer;
else if(SeVEN->m_apPlayers[ClientID]->m_ClientVersion != 12)

edit : mayb you need #include <game/server/gamecontext.h>