Search found 42 matches
- Sat Aug 29, 2015 3:48 pm
- Forum: General Help
- Topic: [Implemented] Map finished filter
- Replies: 6
- Views: 1830
Re: Map finished filter
It's possible do a REST API for DDNet player information and so can read easy these info via json format in the client?
- Sun Aug 23, 2015 2:36 pm
- Forum: General Help
- Topic: About GitHub Repository and Issues
- Replies: 4
- Views: 1590
Re: About GitHub Repository and Issues
Nice! thx... perhaps add a label for see what issue are accepted to start the work (or if have labels = accepted issue?)deen wrote:I added labels. If you think any more would be appropriate, tell me which.
- Sun Aug 23, 2015 2:33 pm
- Forum: Off Topic
- Topic: Someone was too bored lol xD
- Replies: 2
- Views: 1239
Re: Someone was too bored lol xD
Very sad see how some noobs like fuck a free open-source project because he can't fuck the real services that need be fucked... :\
- Sat Aug 22, 2015 3:06 pm
- Forum: General Help
- Topic: Map preview in server menu
- Replies: 41
- Views: 12449
Re: Map preview in server menu
Hi Ryozuki, is not my intention... I only will do the stuff that the users want.. and deen and others accept. I don't go to make nothing, if nothing is wanted
- Sat Aug 22, 2015 3:01 am
- Forum: General Help
- Topic: About GitHub Repository and Issues
- Replies: 4
- Views: 1590
About GitHub Repository and Issues
Hi! why not use "Labels" ??¿??¿¿¿??¿?? Can be more easy know what can do, and what not in a simple page... and not go asking in all open issue if is a accepted issue or under discussion... :D Compare this (Organized by the chaos of the universe): https://github.com/ddnet/ddnet/issues Whit ...
- Sat Aug 22, 2015 2:43 am
- Forum: General Help
- Topic: Map preview in server menu
- Replies: 41
- Views: 12449
Re: Map preview in server menu
Omg.. i say something and all ppl stop XDD
Ok, if ppl like it i can "import" all features that ppl want... only tell me what do.. and if all its ok for start to do it
Cheers!
Ok, if ppl like it i can "import" all features that ppl want... only tell me what do.. and if all its ok for start to do it
Cheers!
- Wed Aug 19, 2015 6:15 am
- Forum: Player Introductions
- Topic: unsigned char *subject = "Hi!"
- Replies: 15
- Views: 5374
Re: unsigned char *subject = "Hi!"
Jejeje buenas Ryozuki a ver si coincidimos en alguna viciada! y Gaprik
And hi to all that not understand the first line
And hi to all that not understand the first line
- Sat Aug 01, 2015 4:48 pm
- Forum: Player Introductions
- Topic: unsigned char *subject = "Hi!"
- Replies: 15
- Views: 5374
Re: unsigned char *subject = "Hi!"
Hi crew! i hope get to know better some of you! sry for my short and stupid messages but my english isn't good to write more than 4 words.. but i will try it!
Yes Ryozuki, i'm from Spain (Galician).
Yes Ryozuki, i'm from Spain (Galician).
- Sat Aug 01, 2015 12:01 am
- Forum: Player Introductions
- Topic: unsigned char *subject = "Hi!"
- Replies: 15
- Views: 5374
unsigned char *subject = "Hi!"
I play teeworlds from many years ago... I have nothing interesting to say, just going to say hello ^^!
- Fri Jul 17, 2015 10:15 pm
- Forum: General Help
- Topic: Demos compatibility
- Replies: 1
- Views: 967
Demos compatibility
I'm sad... the demos recorded with DDNet only are playable in DDNet client?