Search found 40 matches
- Mon Apr 25, 2016 2:56 pm
- Forum: Map Testing
- Topic: Delirious
- Replies: 12
- Views: 4394
Re: Delirious
RayB. started testing the map with me, we will continue it sometime.
I already changed a few things and will post a new version after our testrun.
I already changed a few things and will post a new version after our testrun.
- Sat Apr 23, 2016 1:36 pm
- Forum: Map Testing
- Topic: back and forth
- Replies: 6
- Views: 2746
Re: back and forth | solo
added tele there. you cant fall down to grenade anymore.
- Sat Apr 23, 2016 12:00 pm
- Forum: Map Testing
- Topic: back and forth
- Replies: 6
- Views: 2746
Re: back and forth | solo
yep, you cheated. you took laser while only having sg, didnt you?
i hope that cheat is fixed now (i couldn't do it anymore, but im bad at this kinda sg though)
+ added lil corners
i hope that cheat is fixed now (i couldn't do it anymore, but im bad at this kinda sg though)
+ added lil corners
- Fri Apr 22, 2016 8:52 pm
- Forum: Map Testing
- Topic: back and forth
- Replies: 6
- Views: 2746
back and forth
probably 3* solo.
not sure how hard it is to find the right way to go (it should be quiet easy if u follow the cps)
as always... feedback and criticism is welcome.
not sure how hard it is to find the right way to go (it should be quiet easy if u follow the cps)
as always... feedback and criticism is welcome.
- Thu Mar 10, 2016 5:08 pm
- Forum: General Help
- Topic: A question
- Replies: 10
- Views: 3466
Re: A question
If the map comes up to your words (meaning its unfaily and creative) i would love to see it on ddnet since there are almost none hard and unfaily dummy maps and most of the other maps seem kinda similar to me.
- Mon Feb 08, 2016 7:11 pm
- Forum: Map Testing
- Topic: Delirious
- Replies: 12
- Views: 4394
Re: Delirious (Brutal)
ty for taking a look on the map. I fixed most of the mentioned things: 3: hammer on is needed to do the part the way its intended to be (there are often a few different ways of doing parts) 7: is fine imo 11: in case u want to go back and show ur friend how to do the part (i added quite often a cp t...
- Sat Feb 06, 2016 9:21 pm
- Forum: Map Testing
- Topic: Delirious
- Replies: 12
- Views: 4394
Re: Delirious (Brutal)
i fixed the mentioned screenshost, besides the marking thing ( not neccessary imo) i will upload the new version later on, when there are more than just 3minor bugs. sadly team forcing is needed on this map due to the many switches. If there were an open team ppl could skip parts or parts get broken...
- Fri Feb 05, 2016 1:00 pm
- Forum: Map Testing
- Topic: Delirious
- Replies: 12
- Views: 4394
Delirious
Hey there, its been a while, but now i got a new map for you. Its a pretty long and difficult map (probably 4 star brutal). I tried to make a map similar to "justice". The mapping process took me more than a year and ive been testing this map for the last few month. I tested with Themix, B...
- Tue Sep 15, 2015 2:28 pm
- Forum: Map Testing
- Topic: Outside ~ solo
- Replies: 7
- Views: 2203
Re: Outside ~ solo
Ty both for testing. Fixed all screens. I replaced one kill tile with freeze (5th screen), now it isn't exactly as shown but at least noone will die there^^. And concerning the matter with the different kind of hook / unhooktiles...I like it as it is now and im sorry for people who will use gametile...
- Sun Sep 13, 2015 7:15 pm
- Forum: Map Testing
- Topic: Outside ~ solo
- Replies: 7
- Views: 2203
Re: Outside ~ solo
Ty Rapture