Search found 25 matches
- Sat Apr 30, 2016 2:34 pm
- Forum: Map Testing
- Topic: Dr. Jekyll's Laboratory
- Replies: 16
- Views: 7925
Re: Dr. Jekyll's Laboratory
I had a go at making 3d freeze and deep 'fields', but i couldnt come up with anything that read well with a clearly defined and obvious boundary. Can't really sacrifice readability when it comes to knowing how close you can get
Open to suggestions
Open to suggestions
- Fri Apr 29, 2016 6:17 pm
- Forum: Map Testing
- Topic: Dr. Jekyll's Laboratory
- Replies: 16
- Views: 7925
Re: Dr. Jekyll's Laboratory
- fixed game tile align in places
added a cp in the final part
adjusted some hookthorugh
marked a bunch of layers as detail
- Fri Apr 29, 2016 4:46 am
- Forum: Map Testing
- Topic: Dr. Jekyll's Laboratory
- Replies: 16
- Views: 7925
Re: Dr. Jekyll's Laboratory
Fixed a few missplaced game tiles, OP updated (actually not yet, will try again in the morning)
also, i couldnt see some of the layers (deep and undeep animations) on the test server. dunno if i just fail loaded
also, i couldnt see some of the layers (deep and undeep animations) on the test server. dunno if i just fail loaded
- Sat Apr 23, 2016 12:50 pm
- Forum: Map Testing
- Topic: Dr. Jekyll's Laboratory
- Replies: 16
- Views: 7925
Re: Dr. Jekyll's Laboratory
Fixed and updated thanksDeeper wrote:bug
Probably tedious; turns out I don't feel I have the talent to make fun partsDeeper wrote:gameplay idk.
- Sat Apr 23, 2016 1:26 am
- Forum: Map Testing
- Topic: Dr. Jekyll's Laboratory
- Replies: 16
- Views: 7925
Dr. Jekyll's Laboratory
I was wondering about how to make 3D tilesets, I'm sure it's been done done before, but I've not played any that I can recall So I made one, and ofc then I had to make a short map to demo it, so here is Jekylls Lab Jekylls Lab.map http://i1361.photobucket.com/albums/r680/hpjohn/JekyllsLab2_zpsd5czns...