Search found 382 matches
- Sun Apr 16, 2017 4:21 am
- Forum: Staff Applications
- Topic: Applying as moderator
- Replies: 7
- Views: 3551
Re: Applying as moderator
Damn that's a lot of time spent on one map, which one is it? :^)kys :) wrote:I play this map for 4 years now
- Wed Apr 12, 2017 10:07 pm
- Forum: General Help
- Topic: Votekick abuse
- Replies: 16
- Views: 5740
Re: Votekick abuse
On KoG, votes sometimes pass when the green bar isn't nearly past halfway. If some people simply choose not to vote, players can be kicked far too easily. I've seen unjust votes pass way more often on KoG than on DDNet....fokkonaut wrote:Or maybe get the voting system of KoG? Its way better and it works.
- Wed Apr 12, 2017 6:14 am
- Forum: General Help
- Topic: Extension to block functionality
- Replies: 16
- Views: 7165
Re: Worst thing that DDNet have ever created
The forum always explodes every time SP | Someone finds a new bug . Don't worry, it was reported right away and should be fixed relatively soon.
[mod=Index]Merged similar topics.[/mod]
[mod=Index]Merged similar topics.[/mod]
Re: Memes?!
lmao
- Sun Apr 09, 2017 5:50 pm
- Forum: General Help
- Topic: Mod abuse (Welf)
- Replies: 7
- Views: 3802
Re: Mod abuse (Welf)
It's well known by now that a 'life-ban' on DDNet only lasts until the servers reset, which happens each night... and it's only for that particular server. To be clear, that isn't permanent. It isn't difficult to mask your ip anyway, if you really need to get back into that one. Don't go blocking te...
- Wed Apr 05, 2017 4:13 am
- Forum: Player Introductions
- Topic: Skeith
- Replies: 6
- Views: 3845
Re: Skeith
Hi skeith luv u bby
- Mon Apr 03, 2017 9:30 pm
- Forum: General Help
- Topic: Accounts on DDNet?
- Replies: 118
- Views: 64024
Re: Accounts on DDNet?
+1 for teerace acc integration
- Sun Apr 02, 2017 7:49 pm
- Forum: General Art
- Topic: Teeworlds PcP | Runs
- Replies: 20
- Views: 6655
Re: Teeworlds PcP | Runs
Very nicely edited, but it's difficult to see what's going on / too dark at some points. Maybe tone it down a notch next time around.
- Mon Mar 27, 2017 11:14 pm
- Forum: General Help
- Topic: Strong hook for all?
- Replies: 11
- Views: 4461
Re: Strong hook for all?
Weak is annoying, but it's been in ddace since the beginning, and I feel like it's a core mechanic that shouldn't be messed with. If a mapper wants both players to be able to have strong (albeit not simultaneously), he or she can permit /spec.