Search found 191 matches

by maggi323
Sun Aug 20, 2017 11:53 pm
Forum: Map Testing
Topic: Guhimbarwa by maggi323 [Moderate]
Replies: 17
Views: 7971

Re: Guhimbarwa by maggi323

Tested with Rico (and apple and RayB.), fixed the bugs we found together.
Guhimbarwa.map
(112.3 KiB) Downloaded 123 times
by maggi323
Sat Aug 19, 2017 2:49 pm
Forum: Map Testing
Topic: Guhimbarwa by maggi323 [Moderate]
Replies: 17
Views: 7971

Guhimbarwa by maggi323 [Moderate]

Hey there, it's been 4 years since my last map (Ntumba). I started to make this one here 3 years ago, but never finished it. A few days ago i found it and added the last parts. The design is like my old map, simple. I hope you like it :). Maybe the solo filter is too difficult or frustrating, in tha...
by maggi323
Tue Aug 15, 2017 6:31 pm
Forum: Off Topic
Topic: Rejecting maps
Replies: 15
Views: 4677

Re: Rejecting maps

I agree with not releasing bad maps, but not every map must add something new to ddnet, it can be similar parts to other maps, as long as they are not copied. If it's just the same idea, i like it to have more maps with it. YOu can't always come up with something new
by maggi323
Tue Aug 15, 2017 4:54 pm
Forum: Official Discussions
Topic: DDnet is broken..
Replies: 20
Views: 7719

Re: DDnet is broken..

Well, at that time nobody complained, and now after that time, nobody would remove the map, so it stays on the server, because people have their ranks...
same thing for other maps.
by maggi323
Tue Aug 15, 2017 3:09 pm
Forum: Official Discussions
Topic: DDnet is broken..
Replies: 20
Views: 7719

Re: DDnet is broken..

Well, obviously this map you gave as an example has one of the most frustrating parts when you compare it to the rest of the map, but it's also kinda old. Sure there are some "bad" maps on DDNET, but you don't have to play them, and having more maps rejected would be bad imo, because you w...
by maggi323
Tue Aug 08, 2017 8:47 pm
Forum: Map Testing
Topic: WSMS by Element Finland [Solo]
Replies: 11
Views: 5466

Re: WSMS by Element Finland [Solo]

Gameplay is fun, I also like the length of it, not to short imo.
Design is always somthing you can discuss about, but the Automapper tile fokkonaut pointed out looks weird to me too...
by maggi323
Mon Jul 31, 2017 1:34 am
Forum: Map Testing
Topic: Eternity [Solo 3-4*] by Ninjed and Imperius
Replies: 11
Views: 3820

Re: Eternity [Solo 3-4*] by Ninjed and Imperius

I like the map, would also say 4*. There are some ways to do the parts different to what the mapper thought of i think, but that's what makes a map a good speedrun map: little freedom to the player on how to do the parts.
Should be ready
by maggi323
Sun Jul 30, 2017 9:49 pm
Forum: Off Topic
Topic: WELF DISS TRACK
Replies: 4
Views: 1793

Re: WELF DISS TRACK

Such a good disstrack!
Just need a better Mic and you'll be better than Eminem!
by maggi323
Tue May 30, 2017 1:05 am
Forum: Map Testing
Topic: Stop Over 1.0 by N9mkOik [Solo]
Replies: 46
Views: 24155

Re: Stop Over 1.0 by N9mkOik [Solo]

Short little map under 30 seconds if you run it good :)
No real bugs found, i just think if this map is as minimalistic as it is, it shouldn't be too difficult to just face all the tiles into the same direction..., but thats just a design thing from a (lazy) mapper.
by maggi323
Thu Apr 13, 2017 2:11 am
Forum: Map Testing
Topic: Puzzle Box - Soapy Sandwich [Solo 1/2*]
Replies: 14
Views: 9573

Re: Puzzle Box - Soapy Sandwich [Solo 1/2*]

Good map, took me quite a while to figure it out, and idk if i did everything the intended way, but i used everything, except for the blockers near the laser, idk for what you would need those...
Anyways, found minor graphic bugs.
SpoilerShow
Puzzlemapbugs.jpg
Puzzlemapbugs.jpg (892.27 KiB) Viewed 5379 times