Search found 3512 matches

by deen
Sat Aug 09, 2014 11:06 pm
Forum: General Art
Topic: Skin
Replies: 4
Views: 2477

Re: Skin

The Shadow skin was added and removed on accident. Someone wanted another skin. Adding all these skins really is a lot of work. Maybe we need another solution here.
by deen
Sat Aug 09, 2014 4:19 pm
Forum: Map Testing
Topic: Maps by Bixes
Replies: 12
Views: 4126

Re: Maps by Bixes

Released
by deen
Sat Aug 09, 2014 2:53 pm
Forum: General Art
Topic: Skin
Replies: 4
Views: 2477

Re: Skin

Do you want to use this skin or just for fun?
by deen
Sat Aug 09, 2014 12:49 am
Forum: Official Discussions
Topic: Teamspeak/Discord Servers
Replies: 19
Views: 14336

Teamspeak/Discord Servers

Here are the offical ddnet servers, feel free to use them.

Teamspeak Server
http://ts.ddnet.tw

Discord
https://discord.gg/WJ9Xe7n
(viewtopic.php?p=46942#p46942)
by deen
Fri Aug 08, 2014 11:48 pm
Forum: Official Discussions
Topic: DDNet development
Replies: 1
Views: 1186

DDNet development

As some may have noticed the DDNet repository moved recently: https://github.com/def-/ddnet Today I also added the issues I had on my TODO list for some time: https://github.com/def-/ddnet/issues I have a lot to do right now, so if someone wants to help, they can start with one of these issues. The ...
by deen
Fri Aug 08, 2014 11:32 pm
Forum: Map Testing
Topic: Timbos maps
Replies: 29
Views: 8428

Re: Timbos maps

Timbo: There are many maps to be tested and only very few testers, who do this in their freetime. You're welcome to get us more good testers if you can.
by deen
Fri Aug 08, 2014 6:10 pm
Forum: Requests
Topic: Searching space tileset !!!
Replies: 8
Views: 3698

Re: Searching space tileset !!!

There are some extracting programs. You can search for them in the Teeworlds forum, or maybe someone else has a link.
by deen
Fri Aug 08, 2014 12:07 pm
Forum: Requests
Topic: Searching space tileset !!!
Replies: 8
Views: 3698

Re: Searching space tileset !!!

I hope it's fine for me to just upload it.
by deen
Fri Aug 08, 2014 11:27 am
Forum: General Help
Topic: Proper Hookthrough
Replies: 3
Views: 1449

Re: Proper Hookthrough

I think it would be difficult because of how the hook is calculated in Teeworlds. And yet again, I'd rather not change Teeworlds physics to stay compatible with the Vanilla client and old maps.
by deen
Thu Aug 07, 2014 2:07 pm
Forum: Map Testing
Topic: Mystery Compound by BlaGK
Replies: 10
Views: 3623

Re: Mystery Compound by BlaGK

Thanks for the quick testing guys! Released