Search found 169 matches
- Sun Jun 17, 2018 6:07 pm
- Forum: Official Discussions
- Topic: Removal of Rule 11 in User Guidelines
- Replies: 38
- Views: 246117
Re: Removal of Rule 11 in User Guidelines
First of all some admins should start to respond at all. Also it would be a good beginning to take people serious. Even if some people may be trolls or be known for trolling, their issue still can be serious. Also if you handle them seriously and give proper answers instead of insulting them, you w...
- Sun Jun 17, 2018 3:56 pm
- Forum: Official Discussions
- Topic: Removal of Rule 11 in User Guidelines
- Replies: 38
- Views: 246117
Re: Removal of Rule 11 in User Guidelines
Funny. On a more serious note, how else would you fix the response time?
- Sun Jun 17, 2018 2:48 pm
- Forum: Official Discussions
- Topic: Removal of Rule 11 in User Guidelines
- Replies: 38
- Views: 246117
Re: Removal of Rule 11 in User Guidelines
Most of this discussion boils down to transparency and response times, while it is true that we are lacking on both, it's also true that we are actively improving on both: Transparency-wise, recently we've been doing all the rule discussions on discord, in the #general channel where everyone can res...
- Sat Apr 21, 2018 1:08 pm
- Forum: General Help
- Topic: Dynamic camera can't be deactivated
- Replies: 8
- Views: 5125
Re: fixed? no. it's not
it's clear you didn't even try what you told him to do, do you even understand whats going on? if you set cl_mouse_max_distance to zero it does exactly what you think it would; changes the max distance you can move your pointer to zero. I copy pasted one of those wrong, sue me. `cl_mouse_max_distan...
- Sun Apr 08, 2018 10:50 am
- Forum: General Help
- Topic: Dynamic camera can't be deactivated
- Replies: 8
- Views: 5125
Re: Dynamic camera can't be deactivated
This is because in ye olden days tw enabled/disabled dyncam by modifying cl_mouse_follow_factor/cl_mouse_max_distance/cl_mouse_deadzone but then came along DDRace (or DDNet not sure which) which introduced cl_dyncam along with cl_dyncam_follow_factor/cl_dyncam_max_distance/cl_dyncam_deadzone which c...
- Tue Apr 03, 2018 6:49 pm
- Forum: General Help
- Topic: Client crashes in editor
- Replies: 3
- Views: 1574
Re: Client crashes in editor
Hmm, couldn't get this to reproduce, which version, what OS?
- Tue Mar 20, 2018 5:16 pm
- Forum: Official Discussions
- Topic: Question: Addition of /mods command feature
- Replies: 10
- Views: 4529
Re: Question: Addition of /mods command feature
I usually check things out with a different name as blockers just stop when I join. I'll have to do login/logout juggling. Sure it's possible but it's inconvenient. Either way, I don't mind it much but I think we'd be better served with a /modhelp command that pings discord. Instead of uncloaking mo...
- Tue Mar 20, 2018 4:00 pm
- Forum: Official Discussions
- Topic: Question: Addition of /mods command feature
- Replies: 10
- Views: 4529
Re: Question: Addition of /mods command feature
If the list of moderators is public I see no use in this command being added in it's current state. I'd much rather have a /modhelp that sends out a message to discord. I make this poll because I don't think it's fair to discuss this only in #developers chat on discord when a lot of active people do...
- Tue Mar 20, 2018 3:57 pm
- Forum: Official Discussions
- Topic: Botting
- Replies: 59
- Views: 43662
Re: Botting
We don't store ip's for much time at all. In this case everyone involved was verified by hand using many different ways.
- Wed Mar 14, 2018 9:02 pm
- Forum: Official Discussions
- Topic: Botting
- Replies: 59
- Views: 43662
Re: Are these ban's going to be permanent??? If so here are my thoughts
so i just happened to read the ddnet story forum post from deen from 2015. in which he proudly told that nobody has a life ban and that its good. and after years of sp someone vali and many other real trolls you choose to lifeban some botters. i understand that there must be punishment. but lifeban...