Search found 17 matches
- Sun Feb 26, 2017 9:04 pm
- Forum: Map Testing
- Topic: run_down_the_rabbithole
- Replies: 9
- Views: 6188
run_down_the_rabbithole
http://i.imgur.com/4uZfVo5.jpg Inspired by LIMBO 's dark, eery setting & art style we bring you run_down_the_rabbithole , a sub-15s shortrace map. It's both our first map release and collaboration (Layout and Testing by AJAIIX, Concept and Design by me) and might the impulse for more maps to co...
- Sat Feb 04, 2017 2:06 pm
- Forum: Events
- Topic: 2x2 gCTF Tournament 2017
- Replies: 2
- Views: 3349
Re: 2x2 gCTF Tournament 2017
A push; sorry for the silence, here are some updates for all participants: First of all I would like to thank every player and supporter for their interest and contribution. With your help we raised 200EUR for this tournament's prize pool. As of February 1st over 30 teams signed up for this tourmane...
- Sun Dec 25, 2016 10:59 pm
- Forum: Events
- Topic: 2x2 gCTF Tournament 2017
- Replies: 2
- Views: 3349
2x2 gCTF Tournament 2017
http://i.imgur.com/SiXz04G.png It's this time of the year again! After the successfull tournament earlier this year we are thrilled to host a 2nd gCTF tournament in 2017. Once again the best of the best will compete against each other to get the golden Launcher trophy. Grab a mate and prove yoursel...
- Wed Oct 19, 2016 1:25 am
- Forum: General Art
- Topic: pixe1's crib
- Replies: 9
- Views: 4530
Re: pixe1's crib
Thanks alot guys, I updated my first post. ┗ changed some words and sentences here and there & added better resolution ┗ changed the tileset image, I actually made some progress the past weeks ┗ + added new section 'Kosmos news' with a compilation of news images throughout the years Prost, pixe1...
- Wed Aug 10, 2016 12:38 am
- Forum: General Help
- Topic: Allowing infinite jump
- Replies: 5
- Views: 5726
Re: Allowing infinite jump
@Skyrel: Well, I think this icon is misleading anyways.
I think something along this line would show the purpose of this entity way better (and I think it's the most obvious, I don't get why you'd come up with this recycle-circle anyways)
cheers
I think something along this line would show the purpose of this entity way better (and I think it's the most obvious, I don't get why you'd come up with this recycle-circle anyways)
cheers
- Tue Aug 02, 2016 6:12 pm
- Forum: General Art
- Topic: pixe1's crib
- Replies: 9
- Views: 4530
Re: pixe1's crib
[Reserved for further conent]
@Mods: Please don't merge, if this is possible. Thank you in advance.
@Mods: Please don't merge, if this is possible. Thank you in advance.
- Tue Aug 02, 2016 6:10 pm
- Forum: General Art
- Topic: pixe1's crib
- Replies: 9
- Views: 4530
pixe1's crib
http://pixe1.rocks/ddnet/showroom/header.png Welcome in my showroom. I've been creating both tw graphics and content for several years now and I figured it's about time to organize this stuff. Because most of the files are scattered around my HDDs this will take some but I will just update this fre...