Search found 42 matches
- Sun Jan 14, 2018 3:23 pm
- Forum: Map Testing
- Topic: Mirror by Pipou [Solo]
- Replies: 62
- Views: 95605
Re: Mirror by Pipou [Solo]
Because the customisable bg makes it cheatable and because there aren't any other solutions to prevent cheating :
- Sat Jan 13, 2018 8:56 pm
- Forum: Map Testing
- Topic: Mirror by Pipou [Solo]
- Replies: 62
- Views: 95605
Re: Mirror by Pipou [Solo]
How do you join your dummy?
- Sat Jan 13, 2018 8:53 pm
- Forum: Map Testing
- Topic: Mirror by Pipou [Solo]
- Replies: 62
- Views: 95605
- Sat Jan 13, 2018 8:44 pm
- Forum: Map Testing
- Topic: Mirror by Pipou [Solo]
- Replies: 62
- Views: 95605
Re: Mirror by Pipou [Solo]
Thanks guys, glad you like it. intro is wrong, the mirrored word "world" have to be at tge top of the mirrored text It's only about screen resolution, the whole sentence stands on one line for me. I dont like that map. Its just jumping around and the parts are not creative. The idea is cre...
- Sat Jan 13, 2018 4:28 am
- Forum: Map Testing
- Topic: Mirror by Pipou [Solo]
- Replies: 62
- Views: 95605
Mirror by Pipou [Solo]
https://i.imgur.com/RftUANz.png New map by Pipou Difficulty : Solo ★★✰✰✰ Intro : Mirror, a Warcraft3 inspired map. To reach the finish line of this map, you need to pay attention to your tee and its reflection in the mirror world. ꓕo ʁԍɑcμ ϝμԍ ɻᴉuᴉƨμ ɼᴉuԍ oɻ ϝμᴉƨ wɑbˋ λon uԍԍq ϝo bɑλ ɑϝϝԍuϝᴉou ϝo λ...
- Mon Dec 04, 2017 10:57 am
- Forum: Map Bugs
- Topic: Stronghold 2
- Replies: 10
- Views: 11177
Re: Stronghold 2
No one ever complained about Stronghold 1's finish line so I thought it was fine, plus if don't play blindfolded you'd see there is nothing below the finish line and could still go both sides. However, it's "fixed" now. Hi, there is no kill tiles, just the map border kill tiles which I can...
- Sat Dec 02, 2017 10:50 pm
- Forum: Map Bugs
- Topic: Stronghold 2
- Replies: 10
- Views: 11177
Re: Stronghold 2
Hi, there is no kill tiles, just the map border kill tiles which I can't remove.
But, I'm gonna add hookable at the end so it doesn't happend again.
But, I'm gonna add hookable at the end so it doesn't happend again.
- Mon Oct 16, 2017 12:57 pm
- Forum: General Art
- Topic: Teeworlds Randomness (wtf?)
- Replies: 11
- Views: 4772
Re: Teeworlds Randomness (wtf?)
Oh ok interesting
- Mon Oct 16, 2017 9:57 am
- Forum: General Art
- Topic: Teeworlds Randomness (wtf?)
- Replies: 11
- Views: 4772
Re: Teeworlds Randomness (wtf?)
The problem occurs when you copy it to a new map because of the new location of the part. While I was mapping Hostile 2, I had the same problem with the last part and I noticed that there was a fonctionnal area which is 30 tiles off the top, right, bottom and left (if I remember well). When getting ...
- Wed Oct 04, 2017 9:22 am
- Forum: Requests
- Topic: Capital Bra Skin
- Replies: 5
- Views: 7221