Search found 1273 matches

by Soreu
Fri Sep 19, 2014 1:43 am
Forum: Map Testing
Topic: "The Begin" by EpicIceTee
Replies: 14
Views: 4653

Re: "The Begin" by EpicIceTee

Changed spawn a little to make text look better, and fixed 3-4 "graphical bugs" (being perfectionist is annoying sometimes xd) but you made too much place in the first part now! so i reduced it a little it's funny how you both wait on forum when I'm testing your map :P trust me, we couldn'...
by Soreu
Thu Sep 18, 2014 11:10 pm
Forum: Map Testing
Topic: "The Begin" by EpicIceTee
Replies: 14
Views: 4653

Re: "The Begin" by EpicIceTee

i know that wall jump on ground is incorrect but wanted to keep description with reality xd
by Soreu
Thu Sep 18, 2014 7:22 pm
Forum: General Help
Topic: DDNet resolution problem.
Replies: 24
Views: 11025

Re: DDNet solution problem.

- The normal Teeworlds client has the same problem. So I assume the problem is my laptop, but if you guys know what this problem is? This would help me. he used vanilla, and had same problem... 1920x1080 (16:9) is somehow too big for my screen, with or without borders and fullscreen or not fullscre...
by Soreu
Thu Sep 18, 2014 6:23 pm
Forum: General Help
Topic: DDNet resolution problem.
Replies: 24
Views: 11025

Re: DDNet resolution problem.

Even if, this will be still weird because he don't have this problem in other games...
by Soreu
Wed Sep 17, 2014 11:46 pm
Forum: Requests
Topic: Ugly Game Tiles
Replies: 53
Views: 18581

Re: Ugly Game Tiles

u tried using more layers than just switch?
by Soreu
Wed Sep 17, 2014 7:42 pm
Forum: Requests
Topic: Ugly Game Tiles
Replies: 53
Views: 18581

Re: Ugly Game Tiles

This time - every entity made ​​from scratch. Alternatives done also Due to fact that .zip file was too big to upload it on forum, there's link to download: http://goo.gl/RfOK8y Zip constains: (all layers) entities & alternative entities by Soreu + original entities ----- 11x PNG & PSD files...
by Soreu
Wed Sep 17, 2014 12:33 pm
Forum: General Help
Topic: DDNet resolution problem.
Replies: 24
Views: 11025

Re: DDNet resolution problem.

Have u tried to update drivers?
by Soreu
Wed Sep 17, 2014 12:35 am
Forum: Map Bugs
Topic: Lost Story 2
Replies: 10
Views: 54887

Re: Lost Story 2

but also nowhere is written that it's against some "rules"
Skipping map this way is just possible, even if a lot of ppl needed - just warning for mappers to avoid such ways in future maps
by Soreu
Tue Sep 16, 2014 4:03 pm
Forum: General Help
Topic: Ddnet walls
Replies: 3
Views: 1683

Re: Ddnet walls

I guess he's just perfectionist and such things annoys him same as they annoy me :P
by Soreu
Tue Sep 16, 2014 3:37 pm
Forum: General Help
Topic: Ddnet walls
Replies: 3
Views: 1683

Re: Ddnet walls

I can work on this later if you want, and it's also almost ivisible while playing

//nvm, they are same - game mess them up