Search found 1273 matches
- Fri Sep 19, 2014 1:43 am
- Forum: Map Testing
- Topic: "The Begin" by EpicIceTee
- Replies: 14
- Views: 4653
Re: "The Begin" by EpicIceTee
Changed spawn a little to make text look better, and fixed 3-4 "graphical bugs" (being perfectionist is annoying sometimes xd) but you made too much place in the first part now! so i reduced it a little it's funny how you both wait on forum when I'm testing your map :P trust me, we couldn'...
- Thu Sep 18, 2014 11:10 pm
- Forum: Map Testing
- Topic: "The Begin" by EpicIceTee
- Replies: 14
- Views: 4653
Re: "The Begin" by EpicIceTee
i know that wall jump on ground is incorrect but wanted to keep description with reality xd
- Thu Sep 18, 2014 7:22 pm
- Forum: General Help
- Topic: DDNet resolution problem.
- Replies: 24
- Views: 11025
Re: DDNet solution problem.
- The normal Teeworlds client has the same problem. So I assume the problem is my laptop, but if you guys know what this problem is? This would help me. he used vanilla, and had same problem... 1920x1080 (16:9) is somehow too big for my screen, with or without borders and fullscreen or not fullscre...
- Thu Sep 18, 2014 6:23 pm
- Forum: General Help
- Topic: DDNet resolution problem.
- Replies: 24
- Views: 11025
Re: DDNet resolution problem.
Even if, this will be still weird because he don't have this problem in other games...
- Wed Sep 17, 2014 11:46 pm
- Forum: Requests
- Topic: Ugly Game Tiles
- Replies: 53
- Views: 18581
Re: Ugly Game Tiles
u tried using more layers than just switch?
- Wed Sep 17, 2014 7:42 pm
- Forum: Requests
- Topic: Ugly Game Tiles
- Replies: 53
- Views: 18581
Re: Ugly Game Tiles
This time - every entity made from scratch. Alternatives done also Due to fact that .zip file was too big to upload it on forum, there's link to download: http://goo.gl/RfOK8y Zip constains: (all layers) entities & alternative entities by Soreu + original entities ----- 11x PNG & PSD files...
- Wed Sep 17, 2014 12:33 pm
- Forum: General Help
- Topic: DDNet resolution problem.
- Replies: 24
- Views: 11025
Re: DDNet resolution problem.
Have u tried to update drivers?
- Wed Sep 17, 2014 12:35 am
- Forum: Map Bugs
- Topic: Lost Story 2
- Replies: 10
- Views: 54887
Re: Lost Story 2
but also nowhere is written that it's against some "rules"
Skipping map this way is just possible, even if a lot of ppl needed - just warning for mappers to avoid such ways in future maps
Skipping map this way is just possible, even if a lot of ppl needed - just warning for mappers to avoid such ways in future maps
- Tue Sep 16, 2014 4:03 pm
- Forum: General Help
- Topic: Ddnet walls
- Replies: 3
- Views: 1683
Re: Ddnet walls
I guess he's just perfectionist and such things annoys him same as they annoy me :P
- Tue Sep 16, 2014 3:37 pm
- Forum: General Help
- Topic: Ddnet walls
- Replies: 3
- Views: 1683
Re: Ddnet walls
I can work on this later if you want, and it's also almost ivisible while playing
//nvm, they are same - game mess them up
//nvm, they are same - game mess them up