Search found 21 matches
- Sat Aug 22, 2015 3:57 pm
- Forum: Map Testing
- Topic: Next Step by Fanta
- Replies: 29
- Views: 11185
Re: Next Step by Fanta
1. The rocket isnt useless, u need them for the dragpart where u get endless.. u have to hammer ur deep buddy and he has to shoot the nade! 2. U cant save the SG, it will be lost entering the shield or if u cheat, u will be trapped in solo :D 3. The jumps are fixed and some other stuff too Sometimes...
- Sat Aug 22, 2015 1:58 pm
- Forum: Map Testing
- Topic: Next Step by Fanta
- Replies: 29
- Views: 11185
Re: Next Step by Fanta
okay I added no superjump tiles around the CPTO 36, so if u cheat, u wont have superjump anymore
- Sat Aug 22, 2015 11:25 am
- Forum: Map Testing
- Topic: Next Step by Fanta
- Replies: 29
- Views: 11185
Re: Next Step by Fanta
So I fixed everthing: 1. I changed the part a little bit so the undeep is impossible when u cheat this part like u said (I put the undeep more right into the freeze) 2. fixed 3. fixed & I put the checkpoint behind the shields so there is no cheat possible anymore :p 4. fixed 5. fixed 6. I wont c...
- Sat Aug 22, 2015 1:54 am
- Forum: Map Testing
- Topic: Next Step by Fanta
- Replies: 29
- Views: 11185
Re: Next Step by Fanta
I tested the map with BamBam. He said it could be moderate 4*. It's the final version.
The only thing that must be fixed is the background, so there are generic tiles all over the world (including out of map). BamBam will do it for me soon .
@ Welf i fixed the teleports too
The only thing that must be fixed is the background, so there are generic tiles all over the world (including out of map). BamBam will do it for me soon .
@ Welf i fixed the teleports too
- Mon Aug 17, 2015 10:23 pm
- Forum: Map Testing
- Topic: Next Step by Fanta
- Replies: 29
- Views: 11185
Re: Next Step by Fanta
Heyhoo, sorry I noticed 2 bugs in my map. :( I fixed a shield and a tele cp. So here is the new one. Edit 20.08. // I added tele around the freeze in the last hf part to the finishline, so there is no cutting possible anymore. It's not in this version, I dont wanted to upload it again, but this is a...
- Mon Aug 17, 2015 7:00 pm
- Forum: Map Testing
- Topic: Next Step by Fanta
- Replies: 29
- Views: 11185
Next Step by Fanta
Heyhoo, so I'm working on a map that I made on my own. It's the first one which really could be used on ddnet :D I'm working on my mapping skills, but I find out more and more, so the design could be modified. I do everything on my own, so I'm glad for some critics and tips for that. But first of al...
- Tue Dec 23, 2014 8:37 pm
- Forum: Map Testing
- Topic: Dark Knight by FanTal1ty
- Replies: 4
- Views: 1582
Dark Knight by FanTal1ty
Hey, i made a new map, its short but maybe a little bit tricky. I planned it for moderate like 2 Stars ?! :o Please test it and tell me if u like it. If not, i could change some parts AND add a little bit more, i have much in petto, but i wanted to release it like this, because i like to race short,...
- Mon Aug 25, 2014 1:36 am
- Forum: Map Testing
- Topic: Mockup :o
- Replies: 9
- Views: 2897
Re: Mockup :o
Hey there, i know u have a lot to do, so i looked for more fails myself. I fixed the first part and changed the solopart at the beginning a little bit, so there is no "ninja-abuse" anymore. This is the final version now. Can u proof it? And maybe give a first preliminary estimate if ddnet ...
- Thu Aug 21, 2014 12:10 pm
- Forum: Map Testing
- Topic: Mockup :o
- Replies: 9
- Views: 2897
Re: Mockup :o
Hey thx for reply. I fixed everything. Yeah u can cheat if both go right, but it tooks longer time instead going one left one right^^ And i made it on purpose that some hookthrough parts are just "hookthroughable" from one side :p // Sry for the cuts and missing images. I've made a mistake...
- Wed Aug 20, 2014 2:55 pm
- Forum: Map Testing
- Topic: Mockup :o
- Replies: 9
- Views: 2897
Re: Mockup :o
Sorry, idk^^
Here is an update.
Here is an update.