Search found 191 matches

by maggi323
Thu Feb 15, 2018 12:54 am
Forum: Official Discussions
Topic: Re: Mapper Rules
Replies: 31
Views: 22853

Re: Re: Mapper Rules

Designing maps isn't that difficult when you get used to it, it just takes time. Many people that try to map just want to create it quick and think then it's a good map, but it does take time. So the gameplay suffers, but also design. Even though simple design doesn't mean bad design, but trying to ...
by maggi323
Wed Feb 14, 2018 1:53 am
Forum: Official Discussions
Topic: Re: Mapper Rules
Replies: 31
Views: 22853

Re: Re: Mapper Rules

Well, you want to create a map, so you create a tileset for it. Okay, now someone likes your design of the map and uses it himself/herself. Wow, now there are more good looking maps! It's great if you ask the creator of the design first, but it shouldn't be a problem if you dont imo. If someone does...
by maggi323
Sat Feb 10, 2018 6:03 pm
Forum: Official Discussions
Topic: Pls have respect
Replies: 12
Views: 5642

Re: Pls have respect

Mappers should care about their maps, and in the best case test them before they post them here and then be on the server when a tester tests it. Also mappers shouldn't spoil the parts imo, because when the map gets released the players have to do it themselves too.
by maggi323
Thu Feb 08, 2018 9:21 pm
Forum: Events
Topic: Solo Tournament (Quick Tournament #46)
Replies: 17
Views: 14147

Re: Solo Tournament (Quick Tournament #46)

Well, another Tournament, another time we hope no ddos is happening :D
by maggi323
Tue Jan 16, 2018 11:52 pm
Forum: Map Testing
Topic: TeleLike by Hetzi T'nP [Solo 1*]
Replies: 2
Views: 1283

Re: Standart Run by Hetzi T'nP [Solo 1*]

First of all: YOu tested with friends? Well, the design is buggy, even though there isn't much of it at all. The freeze should go behind the wall. Also the endless jump gameplay sucks. The map isn't really good, sorry.
by maggi323
Mon Jan 01, 2018 11:50 pm
Forum: Map Testing
Topic: LichKing by Barsum & Arem Shin [Brutal]
Replies: 97
Views: 198411

Re: LichKing by Barsum & Arem Shin [Brutal]

Yeah, he should at least get a list of what to fix, before he's completely gone...
by maggi323
Mon Nov 20, 2017 9:22 pm
Forum: General Help
Topic: #No4unnecesaryspam
Replies: 6
Views: 4067

Re: #No4unnecesaryspam

konsti
by maggi323
Sat Nov 11, 2017 12:25 pm
Forum: General Help
Topic: this help test any map on ddnet
Replies: 11
Views: 3538

Re: this help test any map on ddnet

What I just remember is, that 90% of the ddnet players don't know how to forward ports on the router, so they won't be able to simply start a test server to test with others. Trashmap is complicated yes. The team idea is good imo, but yeah, could be a bit confusing, but shouldn't be too confusing.
by maggi323
Tue Oct 24, 2017 8:52 pm
Forum: Map Testing
Topic: Embrace by Deeper & Nyanto [Solo]
Replies: 45
Views: 19662

Re: Embrace by Deeper & Nyanto [Solo]

You can easily take the jetpack through the whole map, because you can land on the platform next to the jetpack remover. Map is a bit unbalanced and some parts felt a bit weird (like the one where you run from the platform through tight teleporters... The visual difference between hook and unhook is...
by maggi323
Sat Oct 14, 2017 4:14 pm
Forum: Map Testing
Topic: [Solo] Theory Of Fail 2 by BRONOOB
Replies: 16
Views: 10844

Re: [Solo] Theory Of Fail 2 by BRONOOB

When you fall to the "Find the Finish line" part, there is a star in the wall you can see a bit of it.
When you thank the other people, idk, but you wrote "wits" instead of "with", idk if that's a bug or a feature.

I really liked the map! Failed so often :D

-maggi323