Search found 149 matches

by teini94
Sun Sep 06, 2015 12:39 pm
Forum: General Art
Topic: TEEWORLDS EPIC ACTIONS 4 IS FINALLY HERE!
Replies: 23
Views: 7213

Re: TEEWORLDS EPIC ACTIONS 4 IS FINALLY HERE!

Ha good nico! =)
DDROCK 4eva!
by teini94
Sun Sep 06, 2015 12:26 pm
Forum: Map Testing
Topic: Its Easy [Novice]
Replies: 36
Views: 8509

Re: Its Easy [Novice]

What about checking whole gameplay before telling mapper to fix 20 bugs? ... Any other testers want to share their opinion about GAMEPLAY of this map? Because even if some people think map not good enaugh for ddnet , the map maybe not bad or loved from mapper - and for the mapper it would be nice. ...
by teini94
Sun Sep 06, 2015 3:15 am
Forum: Map Testing
Topic: [Brutal] Jimbei
Replies: 26
Views: 7062

Re: [Brutal] Jimbei

Shorts wrote:Deeper :

1. fixxed
2. updated dunno if really better
3. yeah its brutal so its better to activate brain without numbers
4. fixxed
5. fixxed

Jimbei1.map
Number 5 do he really get enaugh speed from this new tele place ,do not need wallshoot?

Just think about.
by teini94
Sat Sep 05, 2015 1:44 am
Forum: Map Testing
Topic: [Brutal] Jimbei
Replies: 26
Views: 7062

Re: [Brutal] Jimbei

y it looks not that awesome but unimportant, you can fix it but not for changeing tiles in the ingame tiles (opposite of overlay entinites ) ^^ because map looks good , change it for nothing idk why needed mapper wants for example 1 tile blocks, (he need to fix the hookthrough? only because he can o...
by teini94
Sat Sep 05, 2015 12:24 am
Forum: Map Testing
Topic: [Brutal] Jimbei
Replies: 26
Views: 7062

Re: [Brutal] Jimbei

haha deeper awesome funny test I laught alot but dude the most hookthrough "bugs" are no bugs, they are unimportant the most<<<< even a hookthrough where you can hook out of the map is so unimportant as hell no fix need, no need to change gameplay for that an amazing unimportant thing that...
by teini94
Sat Sep 05, 2015 12:22 am
Forum: General Help
Topic: Jump count
Replies: 13
Views: 3311

Re: Jump count

it is extrem unimportant for other mods
by teini94
Fri Sep 04, 2015 6:11 pm
Forum: General Help
Topic: Jump count
Replies: 13
Views: 3311

Re: Jump count

i know it since 0.6 I play since 0.4 before I did not play ddrace (that professionel)

added in 0.6? or longer?
by teini94
Wed Sep 02, 2015 4:14 pm
Forum: General Help
Topic: Using deep fly to cut dummy maps
Replies: 62
Views: 16838

Re: Using deep fly to cut dummy maps

The ping in scoreboard is accurate +- 20 ms. f1 ping is just weird, see no use for it at all. Server list menu ping is your actual ping. ctrl-shift-d pred value is the actually important value, because it shows you how much delayed you see all the other tees. (ping + some buffer) how much delay you...
by teini94
Wed Sep 02, 2015 4:08 pm
Forum: Map Bugs
Topic: Difficult 1.1 entitie bug
Replies: 7
Views: 1858

Re: Difficult 1.1 entitie bug

IRGNW wrote:ddmax maps can be stay with cuts <3(bugs) xD
<3
by teini94
Tue Sep 01, 2015 12:07 pm
Forum: Events
Topic: Football Leages (fifa games in world)
Replies: 5
Views: 2713

Re: Football Leages (fifa games in world)

awesome
like me idea of trading markt in ictf http://tw-markt.xooit.com/t44-Top-70-20-10-10.htm with a modification