Search found 72 matches
- Mon Nov 27, 2017 2:37 am
- Forum: Map Testing
- Topic: Flux by Pulsar [Moderate]
- Replies: 49
- Views: 23133
Re: Flux by Pulsar [Moderate]
Thanks for playing. In the first part I believe you could speedfly through first freeze, then some ez hooking and then hmm maybe fly a little and swing with copy. I don't really wanna change this part just because of this (I would have to remake it completely to make it dummy friendly). Second part ...
- Sat Nov 25, 2017 2:45 am
- Forum: Map Testing
- Topic: Flux by Pulsar [Moderate]
- Replies: 49
- Views: 23133
Re: Flux by Pulsar [Moderate]
I made it like 2 times longer and changed minor things to make some parts a little easier. Now length shouldn't be a problem, so uhm yeah...
Did a legit run with Ravie and imo it plays great.
I feel like it's moderate 5* (for sure not brutal).
Did a legit run with Ravie and imo it plays great.
I feel like it's moderate 5* (for sure not brutal).
- Mon Nov 06, 2017 12:50 pm
- Forum: Map Testing
- Topic: řízek (jujuj novice map)
- Replies: 34
- Views: 21385
Re: řízek (jujuj novice map)
Imo explaining such basic features on this map is useless and I find it really boring. It's like 3* Novice, there shouldn't be introduction, c'mon. You should make it optional or get rid of it completely. Other than that map is great.
Just one thing I found:
Just one thing I found:
SpoilerShow
- Sat Oct 14, 2017 12:17 am
- Forum: Map Testing
- Topic: Binary by Pulsar [Insane]
- Replies: 42
- Views: 37489
Re: Binary by Pulsar [Insane]
Ye, one of the few maps which isn't hard just because it's stupidly faily. Isn't it amazing? Nubs will not need teams of 24 tees to finish it! Nubs will rq in first part buddy. And tbh i had the most entertaining runs with a lot of tees so i prefer 'stupidly faily' (if you call them like this) maps...
- Thu Oct 12, 2017 11:29 pm
- Forum: Map Testing
- Topic: Binary by Pulsar [Insane]
- Replies: 42
- Views: 37489
Re: Binary by Pulsar [Insane]
Soo what are the good reaons, why the map should be released? - It is not faily? Ye, one of the few maps which isn't hard just because it's stupidly faily. Isn't it amazing? Nubs will not need teams of 24 tees to finish it! -These Parts are creativ? even the time perfect parts? Ye I'm 100% sure tha...
- Fri Oct 06, 2017 1:23 am
- Forum: Map Testing
- Topic: Flux by Pulsar [Moderate]
- Replies: 49
- Views: 23133
Re: Flux by Pulsar [Moderate]
Ok archive then.
- Fri Oct 06, 2017 1:11 am
- Forum: Map Testing
- Topic: Binary by Pulsar [Insane]
- Replies: 42
- Views: 37489
Re: Binary by Pulsar [Insane]
Ok I finally found some time to apply changes, so here comes the list: - first hf is cooler now, I found it really annoying to do with dummy - fixed missing freeze under cp 16 - better contrast hook/unhook. Also tele marking is darker now, so it's better visible in last part of the map - moved all i...
- Sat Sep 02, 2017 3:22 am
- Forum: Map Testing
- Topic: Flux by Pulsar [Moderate]
- Replies: 49
- Views: 23133
Re: Flux by Pulsar [Moderate]
Thank you, fixed
- Sat Sep 02, 2017 12:26 am
- Forum: Map Testing
- Topic: Ibb & Obb Episode 1 by Jeremyer [Moderate]
- Replies: 7
- Views: 3024
Re: Ibb & Obb Episode 1 by Jeremyer [Moderate]
It was a little hard to start, but 2 minutes in I got use to new physics and it was really fun to play. Except new physics which you need to understand, there is nothing really hard on this map. Anyway good job, finally some cool map ^^
- Fri Sep 01, 2017 10:29 pm
- Forum: Map Testing
- Topic: Binary by Pulsar [Insane]
- Replies: 42
- Views: 37489
Re: Binary by Pulsar [Insane]
Hate this map, It stole the name I wanted to use XD. Map looks cool but I also had trouble seeing difference in hook/unhook. Also I think you can make your animations less complicated, for example the 2 dots that spin around blocks late in the map, you could just make that one image of 2 dots and j...