Search found 151 matches
- Wed Feb 01, 2017 8:15 pm
- Forum: General Art
- Topic: Arcturus Mapres 3
- Replies: 2
- Views: 2564
Re: Arcturus Mapres 3
obviously
- Wed Feb 01, 2017 8:14 pm
- Forum: Map Testing
- Topic: Whitemoon by Cellegen [Solo]
- Replies: 42
- Views: 13342
Re: Whitemoon - Solo map
I could rework design for you if other players agree with the gameplay.
- Wed Feb 01, 2017 7:04 pm
- Forum: Map Testing
- Topic: Whitemoon by Cellegen [Solo]
- Replies: 42
- Views: 13342
Re: Whitemoon - Solo map
I,mmh. well, i dont think this map is for speedrunning. i mean, the map is about opening doors and go back to opening more doors until the end. Some parts are unbalanced. Example, bullets part is pretty easy compared to jetpack part. Also sometimes I couldnt understand the information (mark with ent...
- Mon Jan 30, 2017 4:59 am
- Forum: Staff Applications
- Topic: Apply as USA mod
- Replies: 11
- Views: 3997
- Fri Jan 27, 2017 5:33 am
- Forum: Map Testing
- Topic: Tech by Seba0006 & Antro [Dummy]
- Replies: 61
- Views: 22144
Re: Tech by Seba0006 & Antro
Tested again because I think it is the oldest map in the forum and needs to be rejected or accepted. Well, parts are good but sometimes is quite unbalanced (dummy 1* to 3*). I made a new logo because the other one is blurred. Tech.png Anyway, I found a couple of things while I was playing. screensho...
- Thu Jan 26, 2017 9:51 pm
- Forum: Map Testing
- Topic: Solo Power by Power [Solo]
- Replies: 105
- Views: 31625
Re: Solo_power
Tested. In my opinion is a good map with a pretty decent design but I think you could improve even more the animation of some quads (clouds, leaves) and Remove the useless things. Gameplay is not bad, the map is short but most of the parts are faily so could be, at least, solo 3*. screenshot_2017-01...
- Thu Jan 26, 2017 8:07 pm
- Forum: Map Testing
- Topic: Two Fish maps!
- Replies: 4
- Views: 1698
Re: Two Fish maps!
Novice map very short with lots of standard parts (boring) seen on multiple maps. The design is null and although it may not seem like it, this is an important part, especially for simple maps like this. Not everyone plays with entities, many players don't even know what it is. I don't think they re...
- Wed Jan 25, 2017 4:14 pm
- Forum: Map Testing
- Topic: DarkEagle by =xPeke= [Solo]
- Replies: 25
- Views: 8579
Re: DarkEagle by =xPeke=
Hi, I tested it. At least is solo 3, most of parts are cool and interesting, but sometimes the gameplay is very annoying (eg. at the end of the map). Whatever, the design is really nice. I found some bugs and have a couple of suggestions for you. screenshot_2017-01-25_11-51-58.png screenshot_2017-01...
- Tue Jan 24, 2017 10:24 pm
- Forum: Map Testing
- Topic: Noh [solo 4-5*]
- Replies: 28
- Views: 7396
Re: Noh [solo 4-5*]
As xpeke said, this map is really hard and faily so should be, at least, solo 4. I couldn't found bugs, also the map itself is creative and good with a pretty decent design, but after a while is annoying have to wait 3 seconds in each part, so would be great add unfreeze somewhere, please. Also some...
- Tue Jan 24, 2017 11:44 am
- Forum: Official Discussions
- Topic: RATKID0006 MOD AGAIN?
- Replies: 27
- Views: 11784
Re: RATKID0006 MOD AGAIN?
Lock this nonsense thread, please.