Search found 380 matches

by Ravie
Sat Jul 28, 2018 11:43 pm
Forum: Events
Topic: DDNet Birthday - Teleport gun event week!
Replies: 45
Views: 153593

Re: DDNet Birthday - Teleport gun event week!

Both maps have bugs that anyone could find if only they had looked well enough...
by Ravie
Thu Jul 26, 2018 1:50 am
Forum: Off Topic
Topic: hi guys
Replies: 2
Views: 4104

Re: hi guys

The ceiling.
by Ravie
Tue Jul 24, 2018 2:40 pm
Forum: Events
Topic: DDNet Birthday - Teleport gun event week!
Replies: 45
Views: 153593

Re: DDNet Birthday - Teleport gun event week!

No map names? How lame.
by Ravie
Fri Jul 20, 2018 10:51 pm
Forum: Map Testing
Topic: Jazz Hands 2 by Jimmy Jazz [Dummy]
Replies: 34
Views: 26981

Re: Jazz Hands 2 by Jimmy Jazz [Dummy]

Switches "shadow" still looks like there is no freeze. I can see on the Discord server the map was evaluated to be released, we are just looking for last things to fix.
by Ravie
Mon Jul 16, 2018 11:49 pm
Forum: Map Testing
Topic: Jazz Hands 2 by Jimmy Jazz [Dummy]
Replies: 34
Views: 26981

Re: Jazz Hands 2 by Jimmy Jazz [Dummy]

Ravie and I think the old doodads looked better, tbh you should just append them back they were fitting. I don't like the old doodads but they were still better than the current ones. I guess it's my bad for the misunderstanding, I meant bushes in a fitting color, not those weird lettuce things. It...
by Ravie
Fri Jul 13, 2018 5:17 pm
Forum: Map Testing
Topic: Jazz Hands 2 by Jimmy Jazz [Dummy]
Replies: 34
Views: 26981

Re: Jazz Hands 2 by Jimmy Jazz [Dummy]

I did a pretty thorough test.
SpoilerShow
test3.png
test3.png (321.49 KiB) Viewed 7970 times
test2.png
test2.png (334.97 KiB) Viewed 7970 times
test1.png
test1.png (141.51 KiB) Viewed 7970 times
test6.png
test6.png (330.92 KiB) Viewed 7970 times
test5.png
test5.png (259.98 KiB) Viewed 7970 times
test4.png
test4.png (269.95 KiB) Viewed 7970 times
About design I think the doodads are pretty ugly (mushrooms, bamboo) I think stuff like grass and bushes would look better, but it's your choice.
by Ravie
Sun Jul 08, 2018 2:21 pm
Forum: General Help
Topic: [SOLVED] Side effect of proximity (hook-through and hookable tile)
Replies: 3
Views: 5195

Re: Side effect of proximity (hook-through and hookable tile)

It's this block, only place it on the tiles where you need hookthrough, but not around them.
by Ravie
Sat Jun 30, 2018 10:24 pm
Forum: Off Topic
Topic: How to play a newly downloaded map in LAN server?
Replies: 2
Views: 2326

Re: How to play a newly downloaded map in LAN server?

Go to appdata/roaming/Teeworlds/downloadedmaps, find the map file you want and copy it to appdata/roaming/Teeworlds/maps. Then on your LAN server use the command "sv_map [name of your map's file]". You can rename the file to make it's name easier to write.
by Ravie
Fri Jun 22, 2018 9:48 pm
Forum: Map Testing
Topic: Cooldown by Warlord [Moderate]
Replies: 20
Views: 15257

Re: Cooldown by Warlord [Moderate]

My bad, I just played the one currently uploaded to a test server. However except for the tele stuff my points are still relevant.
by Ravie
Fri Jun 22, 2018 7:06 pm
Forum: Map Testing
Topic: Cooldown by Warlord [Moderate]
Replies: 20
Views: 15257

Re: Cooldown by Warlord [Moderate]

I played your map, it's overall not too bad, but a big majority of the parts are very generic. The design while also pretty generic looks alright, but there are a few oddities as jao mentioned. teles2.png remove_tele.png Repeat for other simillar scenarios. I don't think this map is innovative enoug...