Search found 285 matches
- Sat Sep 26, 2015 9:53 am
- Forum: Official Discussions
- Topic: DDNet Shutdown - What Now?
- Replies: 119
- Views: 140627
Re: DDNet Shutdown - What Now?
we have about 5 days time. lets work to find someone to help us? So all your administrators / moderators are uncapable to do that? are they that uselesse? i don't think that.. They're useful for other tasks, but this is the main task I still have and they don't have Linux/system administration/deve...
- Sat Sep 26, 2015 4:59 am
- Forum: Official Discussions
- Topic: DDNet Shutdown - What Now?
- Replies: 119
- Views: 140627
Re: DDNet Shutdown - What Now?
Please, don't shut the DDNet down. Buu.png So all your administrators / moderators are uncapable to do that? are they that uselesse? i don't think that.. They're useful for other tasks, but this is the main task I still have and they don't have Linux/system administration/development knowledge. Mayb...
Aip-Race
Why we don't have the Aip-Race map on DDNet?
- Tue Sep 15, 2015 2:30 pm
- Forum: Events
- Topic: Quick Tournament #15: Brutal!
- Replies: 32
- Views: 15748
Re: Quick Tournament #15: Brutal!
I want to see a legit run. :c
Btw. I can't edit, but is it possible to get the demo just to watch it in game? ^^
Btw. I can't edit, but is it possible to get the demo just to watch it in game? ^^
- Sun Sep 13, 2015 10:55 am
- Forum: Official Discussions
- Topic: Getting DDNet released on Steam
- Replies: 76
- Views: 25058
Re: Getting DDNet released on Steam
It's very hard to see it, but we improved and even outruned Top 100 item in the amount of "yes" votes.
But I would also like to see anything for comparison, it's really hard to analyze any data without context.
But I would also like to see anything for comparison, it's really hard to analyze any data without context.
- Thu Sep 10, 2015 7:17 am
- Forum: Events
- Topic: Let's play cool forgotten mods! (Alien, Battle, Catch16)
- Replies: 16
- Views: 7002
Re: Let's play cool forgotten mods! (Alien, Battle, Catch16)
It's because those charts only show the distribution of activity on the time scale, not the amount of activity (which might even be 0 and the stats are showing how it was back in Catch16 Golden Era...).
- Wed Sep 09, 2015 7:02 pm
- Forum: Map Testing
- Topic: Samsara III
- Replies: 39
- Views: 9722
Re: Samsara III
Isn't it too faily for a Moderate 3* map? Or does the dummy get teleported back in case of failure?
- Wed Sep 09, 2015 4:12 pm
- Forum: Off Topic
- Topic: Best mods, Catch16 and Battle, deserve players
- Replies: 12
- Views: 6231
Re: Best mods deserve players
I second that, I always wanted to create something like an encyclopedia of mods, because many of them are cool, but not well known or too complicated for people who don't know their rules. I can help in writing the descriptions. ^^Lady Saavik wrote:Let's describe all mods and make a page on ddnet.tw with it
- Wed Sep 09, 2015 4:06 pm
- Forum: Events
- Topic: Let's play cool forgotten mods! (Alien, Battle, Catch16)
- Replies: 16
- Views: 7002
Re: Let's play cool forgotten mods! (Alien, Battle, Catch16)
Thank you. ^^
Wasn't Ghost played on default ctf5? I don't really remember. :c
Btw. I didn't know about the Ant mod. It seems to be really hard, but cool. I'll play it when I'll have more time.
Wasn't Ghost played on default ctf5? I don't really remember. :c
Btw. I didn't know about the Ant mod. It seems to be really hard, but cool. I'll play it when I'll have more time.
- Wed Sep 09, 2015 11:21 am
- Forum: Events
- Topic: Let's play cool forgotten mods! (Alien, Battle, Catch16)
- Replies: 16
- Views: 7002
Re: Let's play cool forgotten mods! (Alien, Battle, Catch16)
add basketball! Oh, you're right. I forgot about Bomb and Ghost too. I've also ommited mPanic (now xPanic?), cause it have an active community... but I guess, I should at least mention zEsc (the same applies to that cool City mod, where you do real work by carrying hammers back and forth). I gotta ...