Search found 1240 matches

by jao
Mon Aug 15, 2016 5:10 pm
Forum: Map Testing
Topic: run_world_war_zero
Replies: 10
Views: 3486

Re: run_world_war_zero

i already tested the map alot with cookie and it has great gameplay and design.
its race 5* tho
by jao
Sun Aug 14, 2016 6:38 am
Forum: Map Testing
Topic: Nalar by xPeke & Tezcan
Replies: 64
Views: 25471

Re: Nalar by xPeke & Tezcan

hey tezcan, with copied i didnt mean its from another map stolen, just 2 times the same thing in the map.
id like to meet with you ingame so i can show you everything :)
by jao
Sat Aug 13, 2016 11:23 pm
Forum: Map Testing
Topic: Nalar by xPeke & Tezcan
Replies: 64
Views: 25471

Re: Nalar by xPeke & Tezcan

Can you please stop quoting me wrong!
It is your map and my suggestions arent dumb! I made sure that other guys think the same ( thats why i test with a pro)
by jao
Sat Aug 13, 2016 11:01 pm
Forum: Map Testing
Topic: Nalar by xPeke & Tezcan
Replies: 64
Views: 25471

Re: Nalar by xPeke & Tezcan

I only said that me and the guys i tested with didnt like the ultra long dd parts! I tested now some maps from you and everything you say when i tell you what i dont like is "nah" or "doesnt matter". It seems like you think your maps are perfect and tester only look for bugs not ...
by jao
Sat Aug 13, 2016 8:18 pm
Forum: Map Testing
Topic: Nalar by xPeke & Tezcan
Replies: 64
Views: 25471

Re: Nalar by xPeke & Tezcan

i think in this case same parts are so long that they are not fun anymore.
with copied i mean that you have the same part 2 times in the map, not that you copied from another map
( 2 times tripple nade, 2 times same rocketfly)
by jao
Sat Aug 13, 2016 5:58 pm
Forum: Map Testing
Topic: Nalar by xPeke & Tezcan
Replies: 64
Views: 25471

Re: Nalar by xPeke & Tezcan

i tested the map with Oblique and DataClaw. The design is fine and the map has some good ideas, but the parts are so long and some parts are just copied ( 2 times tripple nade, 2 times same rocketfly). The map is well mapped but especially DataClaw said he wouldnt play the map because its not fun. N...
by jao
Sat Aug 13, 2016 1:51 pm
Forum: Map Testing
Topic: Ewgad *Improved*
Replies: 14
Views: 4921

Re: Ewgad *Improved*

Map is now even more unbalanced and has alot of bugs.
Only bad mapped standard parts. So this has to go in archive
by jao
Fri Aug 12, 2016 5:59 am
Forum: Map Testing
Topic: SkipIt by =xPeke=
Replies: 10
Views: 4270

Re: SkipIt by =xPeke=

hey i tested the map with xpeke and nexus.
you can get some funny skips and they are not that easy.
the design is cool although i personaly dislike some doodads.
i found no bugs.
should be released :)
by jao
Fri Aug 12, 2016 2:25 am
Forum: Map Testing
Topic: Ewgad *Improved*
Replies: 14
Views: 4921

Re: Ewgad *Improved*

hey the picture looked cool so i tested the map. sadly i have to say i dont like the map.. the map only contains of 3 things: hammerhit/fly, hookthrough parts, solo hooking parts. most parts are just repeated to make them longer. Its a novice map but the hammerhit parts are moderate. the design look...
by jao
Fri Aug 12, 2016 12:49 am
Forum: Map Testing
Topic: Resistance by Themix
Replies: 11
Views: 4354

Re: Resistance by Themix

2 more bugs
SpoilerShow
screenshot_2016-08-12_00-29-30.png
screenshot_2016-08-12_00-29-30.png (730.69 KiB) Viewed 3374 times
screenshot_2016-08-12_00-29-39.png
screenshot_2016-08-12_00-29-39.png (657.48 KiB) Viewed 3374 times