Search found 131 matches

by Knight
Sat Aug 22, 2015 12:13 am
Forum: Map Testing
Topic: happy day
Replies: 9
Views: 3298

Re: happy day

Sorry, ik this is your first map, but I think you need too know much more about mapping before you make a map. Change the bg, make it look better, balance the parts, then come here. I stopped testing halfway through the map because of it's boringness, so there is much more bugs. Anyways: Why are yo...
by Knight
Fri Aug 21, 2015 6:15 pm
Forum: Map Testing
Topic: Icy Desert [BRUTAL] :D
Replies: 12
Views: 3028

Re: Icy Desert [BRUTAL] :D

Golfan, did u even check the gameplay? a lot of your time would be wasted if this map was rejected... (not saying it would be.)
by Knight
Fri Aug 21, 2015 1:14 pm
Forum: Map Testing
Topic: ✫ Wour Forlds by Themix ✫
Replies: 59
Views: 18939

Re: ✫ Wour Forlds by Themix ✫

Map looks nice, the gameplay too. No real bugs found. I think it needs a final run and it can be released on the Brutal server with 4*
by Knight
Thu Aug 20, 2015 8:49 pm
Forum: Map Testing
Topic: Skeptar >> TryThis <<
Replies: 34
Views: 8660

Re: Skeptar >> TryThis <<

Didn't test the gameplay, but from what i can see, this map is an awesome map for groups(which is really what ddnet needs right now) and in my opinion it should be a focus for testers to release this map.
by Knight
Fri Aug 14, 2015 6:56 pm
Forum: Map Testing
Topic: Night Sky 2 by Zaiross
Replies: 49
Views: 12023

Re: Night Sky 2 by Zaiross

In my opinion the blue spikes are rather nice, because they go on BLUE tiles. However on the sixth screen, maybe make a new layer of spikes that are the same colour and transparency as the hookthrough tiles ^^
by Knight
Fri Aug 14, 2015 12:18 am
Forum: Map Testing
Topic: Enormous by Gambol (solo/race)
Replies: 87
Views: 39719

Re: Enormous by Gambol (solo/race)

FINISH :DDDD
FINISH :DDDD
screenshot_2015-08-13_23-02-00.png (738.25 KiB) Viewed 3740 times
Here are a few things i found. After the mapper fixes these it will need a final run(I hope) and it most likely can be released by then.

P.S. Gambol, can u please put a capital letter at the beginning of this maps name for the final version? (Enormous)
by Knight
Tue Aug 11, 2015 5:04 pm
Forum: Map Testing
Topic: [Novice] Sewix by Sewix
Replies: 3
Views: 1323

Re: [Novice] Sewix by Sewix

"Gays" :DDD
by Knight
Tue Aug 11, 2015 4:47 pm
Forum: Map Testing
Topic: Shafaf (SOLO map)
Replies: 19
Views: 4966

Re: Shafaf (SOLO map)

Fair enough, Archive it please. I saw how much u struggled, and since a lot of people have ping issues there is no real point for this map.
by Knight
Tue Aug 11, 2015 4:06 pm
Forum: Map Testing
Topic: [SOLO ]Solo_Castle
Replies: 34
Views: 8710

Re: [SOLO ]Solo_Castle

I ran through the map :OOOOO super hard. Anyways the map is rdy for release.
by Knight
Tue Aug 11, 2015 3:56 pm
Forum: Map Testing
Topic: Deadrun by Harbinger [Solo]
Replies: 21
Views: 6043

Re: Deadrun by Harbinger [Solo]

Agreed with Chill. Map is rdy for release at solo 2*(because of all the death entities) and it is a good speedrun map, and training map for lower skilled players