Search found 149 matches
- Tue Aug 04, 2015 1:00 am
- Forum: Official Discussions
- Topic: Another DDNet map testing group
- Replies: 30
- Views: 8081
Re: Another DDNet map testing group
Imo the problem is if u test maps with mapper and he show u everything u cant rly say how the gameplay is and ofc u wont will find annoying parts that should be improved and other things . Its better to test maps with 2 testers (both dont know map ) for gameplay . The mapper should wait for you pla...
- Sat Aug 01, 2015 5:57 pm
- Forum: Official Discussions
- Topic: Another DDNet map testing group
- Replies: 30
- Views: 8081
Re: Another DDNet map testing group
dont delete cuts! * ^^
and stop change releasing map (like all others) since 2 years 2 times per month
and stop change releasing map (like all others) since 2 years 2 times per month
- Thu Jul 30, 2015 10:10 pm
- Forum: General Help
- Topic: Switch - freeze delay
- Replies: 5
- Views: 1779
Switch - freeze delay
Hi maybe i am too bad or dont know but it looks like you cant make a (in switch layer) freeze with number 0 anymore (for 60sec freeze) look in awayza solo map i opened and tried copy the number 0 ,Delay 60 freeze
Not even thAt worked
Not even thAt worked
- Thu Jul 30, 2015 7:15 pm
- Forum: General Help
- Topic: dynnamic cam
- Replies: 6
- Views: 2854
Re: dynnamic cam
Why would you change to dyn then? Also you can just do inp_mousesens 500 if you want a slower sensivity, or didn't i understand your problem? It is not for me it os for another guy if u play pvp with static and high sens you cant aim exactly cant hook 1block tiles or cant use dyn power You are trai...
- Mon Jul 27, 2015 11:06 am
- Forum: General Help
- Topic: dynnamic cam
- Replies: 6
- Views: 2854
dynnamic cam
in ddnet client is a dynbind<< (in f1 you can save settings for dyn and static for example like max_mouse_distance but the most important would be to save the inp_mousesens
there are some players who play with 5000 sens with static and if they change to dyn it is too much.
there are some players who play with 5000 sens with static and if they change to dyn it is too much.
- Fri Jul 24, 2015 1:12 pm
- Forum: General Art
- Topic: dummy un/friendly
- Replies: 8
- Views: 2813
Re: dummy un/friendly
great idea
- Thu Jul 23, 2015 2:32 pm
- Forum: Official Discussions
- Topic: Race Servers
- Replies: 106
- Views: 26811
Re: Race Servers
teini94 why should you get pushed back after doing the parts? CPs are useless then and should be removed entirely It looks like the style of the map Hahahaha, sure because you can see the stopers (.......) Yes someone changed the map after release(like all time) and added it. Now its just a normal ...
- Thu Jul 23, 2015 7:12 am
- Forum: Official Discussions
- Topic: Race Servers
- Replies: 106
- Views: 26811
Re: Race Servers
teini94 why should you get pushed back after doing the parts? CPs are useless then and should be removed entirely It looks like the style of the map So you have to be safely or as speedracer you must be perfect run @welf sure i do help fixing bugs but i think its overtested (i mean often there are ...
- Wed Jul 22, 2015 5:44 pm
- Forum: Map Testing
- Topic: Raid
- Replies: 22
- Views: 5588
Re: Raid
my map dont worked after loading with 64bit version of ddnet too, (backgrounds was the problem) idk why
- Wed Jul 22, 2015 5:42 pm
- Forum: Official Discussions
- Topic: Race Servers
- Replies: 106
- Views: 26811
Re: Race Servers
oh män cant stop change released maps? for example run_experience of incredibleness by haselnuss it was an awesome falling back system, I loved it. and now fucking noob stoppers where is the challenge? if u make all easier? (I know some cryer flame about falling all parts back) maybe the mapper want...