Search found 140 matches

by triki
Mon May 28, 2018 8:53 am
Forum: Archive
Topic: Nincorn by Ninjed and Im 'corneum [Dummy]
Replies: 29
Views: 3063

Re: Nincorn by Ninjed and Im 'corneum [Dummy]

Ninjed wrote:
Sat May 26, 2018 7:50 am
Sorry triki, didn't really got 12th skip but fixed 14th, and fixed 10 cp.
Nincorn.map
11. nobody look how i remapped 11 cp.sadly( hm maybe i skipp part again, but not sure, i need to know normal way)
12.
SpoilerShow
nincorn2.PNG
by triki
Mon May 21, 2018 5:09 am
Forum: Archive
Topic: Nincorn by Ninjed and Im 'corneum [Dummy]
Replies: 29
Views: 3063

Re: Nincorn by Ninjed and Im 'corneum [Dummy]

1 move to tp < cuz need 3 hammer then u can start part. 2 put here unfrezze 3 move tp < like on skrin 4 add tele for back up 5 ipmrove for more strong drag 6 add unfrezze 7 move tele > . Some ppl can fall into frezze(ye it is hard but possible.) 10 add setting for server (off drag) 11 move to tele ...
by triki
Mon May 21, 2018 3:11 am
Forum: Archive
Topic: Synesthesia by Elephant [Brutal]
Replies: 13
Views: 1626

Re: Synesthesia by Elephant [Brutal]

So what i find in 5 min.

1 it's annoying, and since this is not the main part I would delete.
2 people will try to make an Edge and it is unnecessary I would not have given them such an opportunity.
3 Well, this is a fix skip.

Map is cool.
by triki
Mon May 21, 2018 2:35 am
Forum: Archive
Topic: Blast by DanilBest [Solo]
Replies: 15
Views: 1031

Re: Blast by DanilBest [Solo]

DanilBest wrote:
Sun May 20, 2018 10:20 pm
What. Don't be super short map, I fixed with all. Not declined, not joke. So now try this gameplay!
Blast.map
So anyway it is boring parts.
by triki
Sat May 19, 2018 5:35 pm
Forum: Suggestions & Features
Topic: Weak&Strong
Replies: 24
Views: 2351

Re: Weak&Strong

lola wrote:
Sat May 19, 2018 4:09 pm
you don't need it, believe me
you should always check it, because it's not pleasant when you got to the point where your partner needs a strong, but you have it and the / spec command is off
by triki
Sat May 19, 2018 5:28 pm
Forum: Archive
Topic: OnlyFreze 2 by triki [Brutal]
Replies: 12
Views: 1145

Re: OnlyFreze 2 by triki [Brutal]

Deeper wrote:
Sat May 19, 2018 3:36 pm
nice design, but pls make the background less dynamic, for example reduce to 10 para x/y
SpoilerShow
screenshot_2018-05-19_16-30-35.png
and this:
SpoilerShow
screenshot_2018-05-19_16-29-13.png
default 100 and 100, i do 90 and 90.
by triki
Sat May 19, 2018 2:03 am
Forum: Archive
Topic: OnlyFreze 2 by triki [Brutal]
Replies: 12
Views: 1145

Re: OnlyFreze 2 by triki [Brutal]

improve design
by triki
Fri May 18, 2018 6:25 am
Forum: Archive
Topic: OnlyFreze 2 by triki [Brutal]
Replies: 12
Views: 1145

Re: OnlyFreze 2 by triki [Brutal]

Map is finished.
by triki
Fri May 18, 2018 3:57 am
Forum: Archive
Topic: OnlyFrezze[brutal]
Replies: 12
Views: 869

Re: OnlyFrezze[brutal]

meew' wrote:
Wed Apr 04, 2018 6:13 pm
put effort in lmao
creating this map about 1-2 days real time.
by triki
Thu May 17, 2018 11:51 pm
Forum: Suggestions & Features
Topic: Weak&Strong
Replies: 24
Views: 2351

Re: Weak&Strong

If i remember correctly HMH did a change long time ago where if you are in a locked team and kill after start, all the weak and strong is kept like before. You can change who has weak and strong by killing before start. I think this is what he did and looks like it's what happens when i play, but i...