Search found 86 matches

by QshaR
Wed Dec 21, 2016 8:42 am
Forum: Events
Topic: |*KoG*| TOURNAMENT on a new Interactive map
Replies: 21
Views: 2963

Re: |*KoG*| TOURNAMENT on a new Interactive map

can you paste link for the server you need to run this map ofline? playing on kog is anoying with 250 ping im bad with 40 at gores XD would be cool Thanks Sorry for the delay with the answer. The link for offline server was posted on the main topic for mapping guide of Interactive mod. I put all th...
by QshaR
Mon Dec 19, 2016 12:30 pm
Forum: Events
Topic: Event: RaceGores Modification
Replies: 21
Views: 2587

Re: Event: RaceGores Modification

Well, the first time I heard about Racegores idea was about 3 years ago from RedFight. I'm sure that this idea is much older and was proposed many times even before. Since then I heard about it from lots of players, I don't even remember them all. The idea itself is simple and interesting. There wer...
by QshaR
Tue Dec 13, 2016 9:33 am
Forum: Events
Topic: |*KoG*| TOURNAMENT on a new Interactive map
Replies: 21
Views: 2963

Re: |*KoG*| TOURNAMENT on a new Interactive map

I really hope to see new exciting maps! If that mod is popular we consider of sharing the server to test it offline. So far I don't see that many players are trying to make new Interactive maps so we have 0 new posts in Interactive map guide. p.s. I even completely stopped working on Client with hoo...
by QshaR
Fri Dec 02, 2016 10:00 am
Forum: Events
Topic: |*KoG*| TOURNAMENT on a new Interactive map
Replies: 21
Views: 2963

Re: |*KoG*| TOURNAMENT on a new Interactive map

Thanks all for your feedback!

The small mapping guide is already released here: http://qshar.com/forum/viewtopic.php?f=5&t=471
by QshaR
Mon Nov 28, 2016 11:32 am
Forum: Events
Topic: |*KoG*| TOURNAMENT on a new Interactive map
Replies: 21
Views: 2963

Re: |*KoG*| TOURNAMENT on a new Interactive map

Ok, the Tournament succeeded. Here are the winners: Gold : .:Mivv and MLG cHi-ses² Silver : nealson T'nP and Roco Bronze : QzBoY and Harbinger Thanks to all participants, I hope you enjoyed the race. We got many positive feedback about the modification. It is very nice to hear that many players like...
by QshaR
Fri Nov 25, 2016 8:05 am
Forum: Events
Topic: |*KoG*| TOURNAMENT on a new Interactive map
Replies: 21
Views: 2963

Re: |*KoG*| TOURNAMENT on a new Interactive map

I'm wondering how you are moving hookable tiles without causing prediction issues on the client. Nevertheless it looks interesting, I might give it a try. Ye, I wrote it on another topic: Only one major thing left that can't be done only on server side: Hook & Collision Prediction. It is playable a...
by QshaR
Thu Nov 24, 2016 9:37 am
Forum: Events
Topic: |*KoG*| TOURNAMENT on a new Interactive map
Replies: 21
Views: 2963

Re: |*KoG*| TOURNAMENT on a new Interactive map

For all who wants to join Tournament - it is important to join the MODS&FUN server before it starts! Since 12:00 (GER time) there will be information that will be very useful. The information is about the exact time of tournament, servers, duration and conditions to win a medal.
by QshaR
Mon Nov 21, 2016 9:16 am
Forum: Suggestions & Features
Topic: Interactive map
Replies: 39
Views: 3077

Re: Interactive map

I sent a PM, we can continue there. p.s. I managed to solve the envelopes issue at startline with a special way, you can see it on Tournament. There is no need to change it on DDNet Client anymore. Only one major thing left that can't be done only on server side: Hook & Collision Prediction. It is p...
by QshaR
Sat Nov 19, 2016 8:40 pm
Forum: Events
Topic: |*KoG*| TOURNAMENT on a new Interactive map
Replies: 21
Views: 2963

|*KoG*| TOURNAMENT on a new Interactive map

Hi @all We'd like to present a new modification! Interactive map! General Information For all who wants to join Tournament - it is important to join the MODS&FUN server before it starts! Since 12:00 (GER time) there will be information that will be very useful. The information is about the exact ti...
by QshaR
Thu Nov 17, 2016 3:36 pm
Forum: Suggestions & Features
Topic: Interactive map
Replies: 39
Views: 3077

Re: Interactive map

Ok, I finished with the modification. Made it possible to use next type of Quads: Freeze, Unfreeze, Stopa, Hookable. Dear DDNet client developers, can you write me in PM so we can discuss a little addon to the Client? We can arrange a meeting on the server or in live-chat. p.s. The movement is not t...