Search found 86 matches

by QshaR
Mon May 29, 2017 8:45 am
Forum: Suggestions & Features
Topic: |*KoG*| Choose next development project
Replies: 52
Views: 5099

Re: |*KoG*| New modifications required

Just tried the server, even the 1 star are totally out of reach for beginners. Ok, I added this proposal as a potential option for the development plan. Here is a very short description: if player fails he can press /r to rescue. In this case player will automatically goes to solo mod and at the en...
by QshaR
Thu May 25, 2017 1:56 pm
Forum: Suggestions & Features
Topic: |*KoG*| Choose next development project
Replies: 52
Views: 5099

Re: |*KoG*| New modifications required

if there will be a server with easy maps it would be helpful, coz sometimes I enter the server and can't go far coz of really hard parts Also, it would be great if those beginner maps were sorted by difficulty (in the voting panel) or if there were some recommended maps at the top. We opened the se...
by QshaR
Thu May 25, 2017 9:38 am
Forum: Suggestions & Features
Topic: |*KoG*| Choose next development project
Replies: 52
Views: 5099

Re: |*KoG*| New modifications required

How does the killban system prevent people from blocking? If i got voted and the vote pass, what happens? You cant kill yourself so no respawn but you can still play. Rejoining bans you for 15 mins Yes, as Konsti said, killbanned person can't restart the game and can't vote for the next 15 minutes....
by QshaR
Wed May 24, 2017 5:52 pm
Forum: Suggestions & Features
Topic: |*KoG*| Choose next development project
Replies: 52
Views: 5099

Re: |*KoG*| New modifications required

But you can add the features to DDNet client, make PRs on github, our devs will review them and I will make a new client release. That would be great, but keep in mind that this is NOT few lines of code. This is gonna be a major modification and will require some testing before releasing it. That's...
by QshaR
Wed May 24, 2017 5:25 pm
Forum: Suggestions & Features
Topic: |*KoG*| Choose next development project
Replies: 52
Views: 5099

Re: |*KoG*| New modifications required

What's with the moving tiles? Are there any new maps with this feature and will you optimize it (prediction in client, improve mapping, etc)? The moving tiles modification (aka Interactive map) is fully implemented. We have several maps on KoG with it. For example: Q-move, Nyanto, Marceline etc. Th...
by QshaR
Wed May 24, 2017 4:06 pm
Forum: Suggestions & Features
Topic: |*KoG*| Choose next development project
Replies: 52
Views: 5099

Re: |*KoG*| New modifications required

if there will be a server with easy maps it would be helpful, coz sometimes I enter the server and can't go far coz of really hard parts Also, it would be great if those beginner maps were sorted by difficulty (in the voting panel) or if there were some recommended maps at the top. That is very eas...
by QshaR
Wed May 24, 2017 2:24 pm
Forum: Suggestions & Features
Topic: |*KoG*| Choose next development project
Replies: 52
Views: 5099

Re: |*KoG*| New modifications required

Hows about a weapon with a suction ability. If I understood you correct, in basics it is almost the same as shotgun, right? Also, what about maps with no collision on? Too often i die from bouncing into tees. This would also allow for other saving mechanisms in tighter spots. It is already exists. ...
by QshaR
Wed May 24, 2017 2:02 pm
Forum: Suggestions & Features
Topic: |*KoG*| Choose next development project
Replies: 52
Views: 5099

Re: |*KoG*| New modifications required

Thanks a lot for your review! Enabling /r in a specific "noob-team" is a good idea to think about. I'm still not sure if players have enough effort to finish the map if they get nothing for that. We had an idea to run the server with only easy Gores maps. There are about 10-20 maps that are very goo...
by QshaR
Wed May 24, 2017 12:54 pm
Forum: Off-Topic
Topic: Memes?!
Replies: 155
Views: 23749

Re: Memes?!

posting_map4.gif
posting_map4.gif (3.63 MiB) Viewed 1310 times
Unfortunately, the file attachment limit doesn't allow to post full-size gif.
by QshaR
Wed May 24, 2017 11:38 am
Forum: Suggestions & Features
Topic: |*KoG*| Choose next development project
Replies: 52
Views: 5099

|*KoG*| Choose next development project

The first post on this topic was changed. The original one is here: Hi all! We used to have a lot of new ideas in our mind about modifying |*KoG*| servers, but we don't get enough feedback, so I decided to make a post here. If you have any ideas how to make Gores more fun - please, tell us. For exam...