Search found 24 matches
- Mon May 19, 2014 10:48 pm
- Forum: Map Testing
- Topic: [Moderate] 4Four by Chill [TD]
- Replies: 13
- Views: 5729
Re: [Moderate] 4Four by Chill [TD]
start seems to work better now and there are at least signs where how many tees have to go... but i dont see the weapon assignments
- Mon May 19, 2014 6:16 pm
- Forum: Map Testing
- Topic: Old maps
- Replies: 14
- Views: 6334
Re: Old maps
FUCKSTASTIC
nice old map... gettin some oldschool feelings here x]
anyway there are some minor things i wanna talk about (screenshots follow)
all in all supernice map oldschool2-3 i guess
nice old map... gettin some oldschool feelings here x]
anyway there are some minor things i wanna talk about (screenshots follow)
all in all supernice map oldschool2-3 i guess
- Fri May 16, 2014 7:04 pm
- Forum: Map Testing
- Topic: Gateway by mikey12
- Replies: 3
- Views: 1501
Re: Gateway by mikey12
skin: nice colours, no confusion, easy to play
nice map with quite a high fail-factor
those decorating freeze additions are only in skin visible but they dont exist
i would say something like mod3
nice map with quite a high fail-factor
those decorating freeze additions are only in skin visible but they dont exist
i would say something like mod3
- Thu May 15, 2014 12:01 am
- Forum: Map Testing
- Topic: [Moderate] 4Four by Chill [TD]
- Replies: 13
- Views: 5729
Re: [Moderate] 4Four by Chill [TD]
woooooooow dude thats one hell of a map... skin is awesome we tested like 3 hours for this map, its just so fucking long and confusing... dude u have to put some signs where which weapon is needed and the map is too long in my opinion... the map starts awesome! u have so much fun playing with 4 guys...
- Wed May 14, 2014 3:49 pm
- Forum: Map Testing
- Topic: WEEDS
- Replies: 11
- Views: 4531
Re: WEEDS
ok the skin looks alright... some weird looking spots here and there but in general alright my biggest concern are the kill tiles right behind the finish line (u cannot see them)... if u are at the finish line and u just wanna go finish and then back to help someone, u could kill urself and the guy ...
- Wed May 14, 2014 2:40 pm
- Forum: Map Testing
- Topic: SimplePlay_2
- Replies: 9
- Views: 3536
Re: SimplePlay_2
skin: nice easy no confusions
map: short and easy, no complications... i found no buggs but i suck at finding them... well no port so i guess i didnt oversee anything ^^
mod 2-3
map: short and easy, no complications... i found no buggs but i suck at finding them... well no port so i guess i didnt oversee anything ^^
mod 2-3
- Wed May 14, 2014 2:29 pm
- Forum: Map Testing
- Topic: [Novice] Kopell by Evoli
- Replies: 10
- Views: 8243
Re: [Novice] Kopell by Evoli
nice map , nice skin, no confusion
nov5 - mod1
nov5 - mod1
- Wed May 14, 2014 12:55 pm
- Forum: Map Testing
- Topic: [Brutal] Is it Real by Varys
- Replies: 15
- Views: 5007
Re: [Brutal] Is it Real by Varys
so i looked at the noobfilter and i saw this part where u get the laser... u can just fall down and get ported up with the laser... the part does not look like this is on purpose
- Tue May 13, 2014 4:41 pm
- Forum: Map Testing
- Topic: Vandalism by Gianth
- Replies: 10
- Views: 5590
Re: Vandalism by Gianth
yes works
from the rocketfly-part on i cant go on testing the possibilities... because the following parts are fucking hardcore... dat rocketfly!!!!!
from the rocketfly-part on i cant go on testing the possibilities... because the following parts are fucking hardcore... dat rocketfly!!!!!
- Tue May 13, 2014 1:24 pm
- Forum: Map Testing
- Topic: Vandalism by Gianth
- Replies: 10
- Views: 5590
Re: Vandalism by Gianth
start line does not seem to work