Search found 14 matches
- Sat Nov 28, 2015 4:32 pm
- Forum: Map Testing
- Topic: Signia (Moderate)
- Replies: 14
- Views: 4298
Re: Signia (Moderate)
Well, I fixed: Picture 1-Finish Room is more right now so you can't rocket other teams in death Picture 2- The Teleport after Finish is visible now Picture 3-Fixed with Fnokurkas idea Picture 4- Changed the whole freeze and teleport tiles in round tiles Picture 5-Fixed Picture 6-Freeze is now 2 tile...
- Wed Nov 18, 2015 6:10 pm
- Forum: Map Testing
- Topic: Signia (Moderate)
- Replies: 14
- Views: 4298
Re: Signia (Moderate)
Hm, you tested the old version, but just to be safe, I embedded the ddnet.jpg.
Test the bg, In my view it is better now.
Test the bg, In my view it is better now.
- Sat Nov 07, 2015 8:06 pm
- Forum: Map Testing
- Topic: Signia (Moderate)
- Replies: 14
- Views: 4298
- Sat Nov 07, 2015 7:34 pm
- Forum: Map Testing
- Topic: Signia (Moderate)
- Replies: 14
- Views: 4298
Re: Signia (Moderate)
Okay, ... so more parts and another background, right?
- Sat Nov 07, 2015 2:22 am
- Forum: Map Testing
- Topic: Signia (Moderate)
- Replies: 14
- Views: 4298
Re: Signia (Moderate)
Hm you are so fast annoyed. Please tell me why it is 2 short ... and tell me an idea for another background if its really that bad 1. Fixed! 2. Its so easy because its the beginning of the map 3. Added afk room. I think its not that hard 4. Fixed! 5. Fixed! 6. Fixed! 7. Fixed! 8. Why? 9. Don't think...
- Wed Nov 04, 2015 11:32 am
- Forum: Map Testing
- Topic: Signia (Moderate)
- Replies: 14
- Views: 4298
Signia (Moderate)
Hey there,
I've made a new map called Signia. Now I want to realease it on ddnet. Can you may test it?
I've made a new map called Signia. Now I want to realease it on ddnet. Can you may test it?
- Wed Sep 23, 2015 3:07 pm
- Forum: Map Testing
- Topic: Sarpan
- Replies: 15
- Views: 6038
Re: Sarpan
It is my first map. It won`t be the best map with the most creative parts. Please notice that.
- Thu Sep 10, 2015 1:07 pm
- Forum: Map Testing
- Topic: Sarpan
- Replies: 15
- Views: 6038
Re: Sarpan
Fixed Version:
- Fri Aug 28, 2015 9:41 am
- Forum: Map Testing
- Topic: Sarpan
- Replies: 15
- Views: 6038
Re: Sarpan
Okay, I can fix all these problems in 2 weeks when I'm back home, but actually I'm in holidays.I think, the faily part (picture 3) is pretty easy because you can stay on the 4 blocks and hook him with dj so in my view you there are parts where you need more skill to avoid fails than at part 2.
- Fri Aug 14, 2015 3:20 pm
- Forum: Map Testing
- Topic: Sarpan
- Replies: 15
- Views: 6038
Re: Sarpan
Okay, I think I fixed the problems, but I haven't changed any part.
I sent you the fixed map
I sent you the fixed map