Search found 1082 matches
- Mon May 02, 2022 7:51 pm
- Forum: Official Help and Suggestions
- Topic: players on rus Multieasymap
- Replies: 1
- Views: 152
Re: players on rus Multieasymap
You should post that in the #report channel on our discord (https://ddnet.tw/discord), then ingame-moderators can take a look.
The forum is not really suited for "emergency" reports.
The forum is not really suited for "emergency" reports.
- Mon Apr 04, 2022 7:31 pm
- Forum: Official Discussions
- Topic: We need kog servers (Iran)
- Replies: 3
- Views: 333
Re: We need kog servers (Iran)
We are not responsible for the KoG-Servers, you might want to ask that in their discord channel:
https://discord.gg/NGtK63M
They used to have a forum, but it seems to be offline now.
https://discord.gg/NGtK63M
They used to have a forum, but it seems to be offline now.
- Thu Jan 27, 2022 9:22 am
- Forum: Official Help and Suggestions
- Topic: how do you make your custom game tiles?
- Replies: 4
- Views: 362
Re: how do you make your custom game tiles?
If you mean the graphical aspect, then a vector program like deen suggested is right. However the new live-freeze tile is a gameplay element and thats only possible with new/altered code. You can find the source code at https://github.com/ddnet/ddnet , clone it and add/change whatever you want. Afte...
- Tue Jan 04, 2022 9:27 pm
- Forum: Player Introductions
- Topic: Ninjed, IRGNW, Wladimir, Alvin Risk, reflect, Le Petit Prince, ŊØṼÅ Lion Swagga, YAMORGHINI
- Replies: 11
- Views: 1060
Re: Ninjed, IRGNW, Wladimir, Alvin Risk, reflect, Le Petit Prince, ŊØṼÅ Lion Swagga, YAMORGHINI
Ninjed ! <3
We are glad to have you back. Maybe you want to use one of your existing 44245 forum accounts xdd
We are glad to have you back. Maybe you want to use one of your existing 44245 forum accounts xdd
- Tue Nov 30, 2021 6:15 pm
- Forum: General Art
- Topic: How to make skins for the skin database?
- Replies: 2
- Views: 555
Re: How to make skins for the skin database?
For the general guidance, murpi already answered everything :) Let me add though: Once you created the skin (based on the linked template) and exported it to awesomeskin.png, you can move the file to %appdata%\Roaming\Teeworlds\skins . Now you can apply and see the skin ingame. Then you can share th...
- Tue Nov 09, 2021 8:01 pm
- Forum: Player Introductions
- Topic: hi
- Replies: 9
- Views: 1007
Re: hi
hi !))
Glad you've discovered the inner sanctum of ddnet .__.
We are pretty much on our own here.
Glad you've discovered the inner sanctum of ddnet .__.
We are pretty much on our own here.
- Fri Oct 01, 2021 10:11 pm
- Forum: Staff Applications [Closed]
- Topic: Staff Applications are CLOSED
- Replies: 0
- Views: 828
Staff Applications are CLOSED
As of this time, moderator applications have now closed. Thank you to everyone who applied. We're once again looking for more recruits to join our moderator team and help out with maintaining our community. If you're interested, please apply in this subforum! Note: We will not reach out to users who...
- Tue Sep 28, 2021 5:48 pm
- Forum: Official Help and Suggestions
- Topic: Mouse sens
- Replies: 10
- Views: 4501
Re: Mouse sens
The bind is set for straight grenade shoots in 90/180 degree angles for rocket jumps and other special techniques. However you are totally right, it would probably be a good idea to add a chat message for certain binds on default. I'm just wondering how it toggled, normally it just changes the sense...
- Mon Sep 13, 2021 8:28 pm
- Forum: Tutorials
- Topic: Animated client main menu background
- Replies: 5
- Views: 1228
Re: Animated client main menu background
Thanks for the detailed tutorial and the accompanying youtube video, very nice work :)
I added your tutorial to the link list and slightly changed the title, hope thats fine <3
I added your tutorial to the link list and slightly changed the title, hope thats fine <3
- Wed Aug 11, 2021 4:38 pm
- Forum: General Help
- Topic: how to play ddnet on an android computer?
- Replies: 4
- Views: 1216
Re: how to play ddnet on an android computer?
It definitely is open-source as well !)
Maybe the code is included in the v9.3.1 source (https://github.com/ddnet/ddnet/archive/9.3.1.zip), otherwise deen might redirect you in the right direction.
Maybe the code is included in the v9.3.1 source (https://github.com/ddnet/ddnet/archive/9.3.1.zip), otherwise deen might redirect you in the right direction.