Search found 41 matches

by BRONOOB
Wed Oct 18, 2017 10:53 am
Forum: Map Testing
Topic: [Solo] Theory Of Fail 2 by BRONOOB
Replies: 16
Views: 10525

Re: [Solo] Theory Of Fail 2 by BRONOOB

In the slot machine game added check points, places added repulsion from the ceiling or the floor.
Fixed bug: in this part there are spikes, and on the background of studs was not.
Some parts simplified.
by BRONOOB
Sat Sep 30, 2017 6:22 am
Forum: Map Testing
Topic: [Solo] Theory Of Fail 2 by BRONOOB
Replies: 16
Views: 10525

Re: [Solo] Theory Of Fail 2 by BRONOOB

Fixed a bug with the blue teleporters, where you can fly over the map
by BRONOOB
Sun Sep 24, 2017 8:51 am
Forum: Map Testing
Topic: [Solo] Theory Of Fail 2 by BRONOOB
Replies: 16
Views: 10525

[Solo] Theory Of Fail 2 by BRONOOB

Hi! The map Theory Of Fail was the secret message "If this map gets in DDnet, then will the second part": [ screenshot_2017-09-24_13-25-13.png screenshot_2017-09-24_13-24-44.png What is the nature Theory Of Fail 2? Appeared sounds, nonstandard parts, more animations, more fail parts, more ...
by BRONOOB
Wed May 24, 2017 3:08 pm
Forum: Map Testing
Topic: Help Teeworlds! by BRONOOB [Moderate]
Replies: 13
Views: 5073

Re: Help Teeworlds! by BRONOOB [Moderate]

Don't like it. The story might be good, but the gameplay is boring and thats more important imo. Edit: Also I doubt that many people will even play this with design.It's rather ugly, makes the gameplay harder and a lot people just don't play with entities anyways. The design is minimalist, Yes, mak...
by BRONOOB
Mon Mar 20, 2017 6:57 am
Forum: Map Testing
Topic: Help Teeworlds! by BRONOOB [Moderate]
Replies: 13
Views: 5073

Re: Help Teeworlds! by BRONOOB [Moderate]

I think it's [Moderate 2], although many say that [Moderate 3]
by BRONOOB
Sat Feb 25, 2017 1:02 pm
Forum: Map Testing
Topic: Help Teeworlds! by BRONOOB [Moderate]
Replies: 13
Views: 5073

Re: Help Teeworlds! by BRONOOB

A oldschool maps, you can also go in solo when they were designed for two. One of the goals of map is to show partly how it was in 0.5.2.
by BRONOOB
Thu Feb 23, 2017 12:14 pm
Forum: Map Testing
Topic: Help Teeworlds! by BRONOOB [Moderate]
Replies: 13
Views: 5073

Help Teeworlds! by BRONOOB [Moderate]

Hi! You want to put the map on which I worked about half a year.In the map there is 2 languages: Russian and English text every 5 seconds changes to the language. In the map you have to find the hacker who hacked Teeworlds and battle with him. Maybe you don't like the map size 1525x1000 and when you...
by BRONOOB
Mon Jan 30, 2017 1:59 pm
Forum: Map Testing
Topic: Theory Of Fail
Replies: 33
Views: 12418

Re: Theory Of Fail

jao wrote:You can move in every direction, like if you only put superjump there. The tunezone is kinda useless now. Is that how you want it?
I have noticed a bug - stop when you press the "left". No, it's not like I want to. I'm not good at tune-zone. Help me configure the tune-zone.
by BRONOOB
Sat Jan 28, 2017 5:27 pm
Forum: Map Testing
Topic: Theory Of Fail
Replies: 33
Views: 12418

Re: Theory Of Fail

Ready, at least I have everything working
by BRONOOB
Tue Jan 24, 2017 3:08 am
Forum: Map Testing
Topic: Theory Of Fail
Replies: 33
Views: 12418

Re: Theory Of Fail

- speed up changed to tune zone in nyan cat zone.