Search found 18 matches
- Mon Jan 12, 2015 5:10 pm
- Forum: Map Testing
- Topic: Grilled by Tuna & Hake (Difficulty?)
- Replies: 10
- Views: 4340
- Mon Jan 12, 2015 5:10 pm
- Forum: Map Testing
- Topic: Grilled by Tuna & Hake (Difficulty?)
- Replies: 10
- Views: 4340
Grilled by Tuna & Hake (Difficulty?)
Me and Tuna made a new map took quite a while, not sure about the difficulty.
Map is already uploaded to the test servers but will also attach it.
Map in co-operation by da fish.
Ty Cube for the Logo
- Hake
Map is already uploaded to the test servers but will also attach it.
Map in co-operation by da fish.
Ty Cube for the Logo
- Hake
- Fri Jan 02, 2015 8:09 pm
- Forum: Map Bugs
- Topic: Hellgate 3
- Replies: 1
- Views: 1164
Hellgate 3
Wrong tile
- Fri Nov 28, 2014 12:31 am
- Forum: Map Testing
- Topic: Plue
- Replies: 21
- Views: 8467
Re: Plue
Thanks Anqel!
- Fri Nov 21, 2014 4:25 pm
- Forum: Map Testing
- Topic: Plue
- Replies: 21
- Views: 8467
Re: Plue
Thank you for testing Anqel.
All fixed, removed on layer that isn't being used anymore because of graphical bugs.
All fixed, removed on layer that isn't being used anymore because of graphical bugs.
- Mon Nov 17, 2014 5:42 pm
- Forum: Map Testing
- Topic: Plue
- Replies: 21
- Views: 8467
Re: Plue
Fixed small things on the map.
- Sat Nov 15, 2014 2:52 pm
- Forum: Map Testing
- Topic: Plue
- Replies: 21
- Views: 8467
Re: Plue
All Fixed. hi_leute_gll yes I thought about it a lot because while you can't control blocking this map encourages people to block even more than before, but the whole reason I made the whole map with CP's is so that when you finished the map you can "help" people in other parts without tou...
- Fri Nov 14, 2014 3:43 pm
- Forum: Map Testing
- Topic: Plue
- Replies: 21
- Views: 8467
Re: Plue
Fixed all the screens. I changed how the part works in hi_leute_gll's screen 2. Removed HD from everything except the words(woorde tileset) and the sunrays(thanks I understand now Index :D ). Ran trough the map again and picked up some bugs at places where I added more red tele's and also added swit...
- Thu Nov 13, 2014 11:56 pm
- Forum: Map Testing
- Topic: Plue
- Replies: 21
- Views: 8467
Re: Plue
Lady Saavik the map was named 69 Plue for so long that I forgot the first name was Plue :S I will fix all bugs later today, and make tight part less tight and give more room. The reason why I sometimes use red and sometimes blue is because when there is endless hook part I don't want to keep the hoo...
- Thu Nov 13, 2014 4:52 pm
- Forum: Map Testing
- Topic: Plue
- Replies: 21
- Views: 8467
Re: 69 Plue
Can someone plz change the topic and the name of the map too just Plue. I used 69 as a marker to easily access the map since its in numerical order then in alphabetical order. Sorry I completely forgot about it... :/