Search found 18 matches

by Hake
Mon Jan 12, 2015 5:10 pm
Forum: Map Testing
Topic: Grilled by Tuna & Hake (Difficulty?)
Replies: 10
Views: 4136

Re: Grilled by Tuna & Hake

Map
by Hake
Mon Jan 12, 2015 5:10 pm
Forum: Map Testing
Topic: Grilled by Tuna & Hake (Difficulty?)
Replies: 10
Views: 4136

Grilled by Tuna & Hake (Difficulty?)

Me and Tuna made a new map took quite a while, not sure about the difficulty.
Map is already uploaded to the test servers but will also attach it.

Map in co-operation by da fish.
Ty Cube for the Logo :mrgreen:

- Hake
by Hake
Fri Jan 02, 2015 8:09 pm
Forum: Map Bugs
Topic: Hellgate 3
Replies: 1
Views: 1118

Hellgate 3

Wrong tile :lol:
by Hake
Fri Nov 28, 2014 12:31 am
Forum: Map Testing
Topic: Plue
Replies: 21
Views: 8059

Re: Plue

Thanks Anqel!
by Hake
Fri Nov 21, 2014 4:25 pm
Forum: Map Testing
Topic: Plue
Replies: 21
Views: 8059

Re: Plue

Thank you for testing Anqel.

All fixed, removed on layer that isn't being used anymore because of graphical bugs.
by Hake
Mon Nov 17, 2014 5:42 pm
Forum: Map Testing
Topic: Plue
Replies: 21
Views: 8059

Re: Plue

Fixed small things on the map.
by Hake
Sat Nov 15, 2014 2:52 pm
Forum: Map Testing
Topic: Plue
Replies: 21
Views: 8059

Re: Plue

All Fixed. hi_leute_gll yes I thought about it a lot because while you can't control blocking this map encourages people to block even more than before, but the whole reason I made the whole map with CP's is so that when you finished the map you can "help" people in other parts without tou...
by Hake
Fri Nov 14, 2014 3:43 pm
Forum: Map Testing
Topic: Plue
Replies: 21
Views: 8059

Re: Plue

Fixed all the screens. I changed how the part works in hi_leute_gll's screen 2. Removed HD from everything except the words(woorde tileset) and the sunrays(thanks I understand now Index :D ). Ran trough the map again and picked up some bugs at places where I added more red tele's and also added swit...
by Hake
Thu Nov 13, 2014 11:56 pm
Forum: Map Testing
Topic: Plue
Replies: 21
Views: 8059

Re: Plue

Lady Saavik the map was named 69 Plue for so long that I forgot the first name was Plue :S I will fix all bugs later today, and make tight part less tight and give more room. The reason why I sometimes use red and sometimes blue is because when there is endless hook part I don't want to keep the hoo...
by Hake
Thu Nov 13, 2014 4:52 pm
Forum: Map Testing
Topic: Plue
Replies: 21
Views: 8059

Re: 69 Plue

Can someone plz change the topic and the name of the map too just Plue. I used 69 as a marker to easily access the map since its in numerical order then in alphabetical order. Sorry I completely forgot about it... :/