Search found 32 matches

by Bolox
Wed Jul 12, 2017 8:03 pm
Forum: Archive
Topic: Punica by fokkonaut and Kayumi [Brutal]
Replies: 23
Views: 2158

Re: Punica by fokkonaut and Kayumi [Brutal]

Hello guys! Yesterday played Punica with Prozzle, just want to share my opinion. The map is good, well filled with nice and interesting parts. I would recommend this map for my friends to play :)
by Bolox
Mon Oct 26, 2015 2:18 am
Forum: Videos
Topic: Nostalgia Trailer by Spyker
Replies: 7
Views: 780

Nostalgia Trailer by Spyker

Hello DDNet!
Wanted to share with you an amazing new trailer, which is made by Spyker. This is the trailer of my new map called Nostalgia.
P.S.: Warning! Could be not recommended to watch for people who feel bad with epilepsy!
https://www.youtube.com/watch?v=_2MQNjvNrmk
by Bolox
Fri Sep 25, 2015 5:53 pm
Forum: Official Discussions
Topic: The End of DDraceNetwork
Replies: 118
Views: 11076

Re: The End of DDraceNetwork

I want to share my own opinion about all happened last 30 minutes... Well, ofcourse, deen did an amazing great work creating and keeping DDNet and we dont have enaugh resources to thank him. I always respected him as a person, as a player, as a creator of DDNet (when i say DDNet i mean not only serv...
by Bolox
Wed Sep 09, 2015 7:54 am
Forum: Help
Topic: Technical Question About Quads
Replies: 9
Views: 736

Re: Technical Question About Quads

Thank you, guys, for answers. I think i got your point quiet clear, however you didnt understand what i wanted to bring to you, my eng is far not good enaugh to explain.
I think this topic can be closed. Thanks again for help! :)
by Bolox
Tue Sep 08, 2015 6:47 pm
Forum: Help
Topic: Technical Question About Quads
Replies: 9
Views: 736

Re: Technical Question About Quads

Soreu, thx for the reply. Well i asked this question because i know that layers amount causes on server performance, but i was interested if this is only one layer but with many quads created. So you mean that it doesnt really care if there are 300 or 3000 quads placed on a layer if this layer is ab...
by Bolox
Tue Sep 08, 2015 6:16 pm
Forum: Help
Topic: Technical Question About Quads
Replies: 9
Views: 736

Re: Technical Question About Quads

Hi, Welf, thank you for answer, but i'm talking about one single image in one quad layer placed lots of times, if you meant that by "many images". For example if somobody have really big map and he wants to place one similar cloud many times (Para X/Y 90 or something like that)
by Bolox
Tue Sep 08, 2015 5:47 pm
Forum: Help
Topic: Technical Question About Quads
Replies: 9
Views: 736

Technical Question About Quads

Hello, DDNet! I'm into creating new map now so i meet one interesting question to experienced testers. I'll try to explain what i mean though my eng is bad Lets imagine the situation - you are mapping a map where you want to or need to place lots of quads, let it be only one quad layer with one pict...
by Bolox
Mon Aug 17, 2015 11:21 am
Forum: Archive
Topic: Naufrage 3
Replies: 64
Views: 5609

Re: Naufrage 3

DDNet doesn't make tourneys atm and that map is worse than 1&2, so the decission was to release it normal. this one is the best map i've seen in a long time, how can you say this is bad. crazy gameplay and nice design as allways. sickcunt i love you :) Completely agree with Aoe! Also, SickCunt did ...
by Bolox
Thu Oct 23, 2014 3:01 pm
Forum: Archive
Topic: Absurd 5
Replies: 3
Views: 656

Absurd 5

Unhookable entity should be there :o
by Bolox
Tue Oct 21, 2014 9:45 pm
Forum: Archive
Topic: Skyislands by Storm
Replies: 21
Views: 2383

Re: Skyislands by Storm

Thank you so much for that information! It will be really helpful :)
Soreu wrote:just deleted useless fragment
Thank you for editing the image, and special thanks for deleting mad white font of it. I am not good in this yet :D