Search found 22 matches

by Wohoo
Mon Feb 28, 2022 2:15 pm
Forum: Tutorials
Topic: How to make a skin with GIMP
Replies: 2
Views: 2234

Re: How to make a skin with GIMP

Please change GIMP download link to official: www.gimp.org/downloads/
by Wohoo
Fri Jan 07, 2022 2:18 pm
Forum: Official Help and Suggestions
Topic: New feature preview: LIVE freeze
Replies: 2
Views: 332

Re: New feature preview: LIVE freeze

Video uploaded correctly inside .zip
by Wohoo
Fri Jan 07, 2022 1:39 pm
Forum: Official Help and Suggestions
Topic: New feature preview: LIVE freeze
Replies: 2
Views: 332

New feature preview: LIVE freeze

Hello everybody, after some days thinking and coding, I've implemented the LIVE FREEZE into DDnet :!: . Live-frozen tees cannot move/jump, but can use weapons and hook. This feature allow the REVERSE HAMMERFLY!!! Video+Demo attached (webm video cannot be attached directly, I had to zip it) Cosmetic ...
by Wohoo
Sat Aug 04, 2018 7:48 pm
Forum: Official Help and Suggestions
Topic: Webpage rendering issue
Replies: 3
Views: 3617

Re: Webpage rendering issue

Hei Deen, this issue seems not really fixed :( Solution could be image deferring: https://stackoverflow.com/a/30460095 Fix needed also in: https://ddnet.tw/releases/ --------------------- EDIT Here a solution without javascript https://www.perpetual-beta.org/weblog/responsive-images-without-browser-...
by Wohoo
Sat Aug 04, 2018 3:39 pm
Forum: Official Help and Suggestions
Topic: Webpage rendering issue
Replies: 3
Views: 3617

Webpage rendering issue

Hello, I want to submit a minor bug on website interface. Please add width and height attributes to img tags in all ranks webpages. If I visit https://ddnet.tw/ranks/brutal/#map-whitehell - Firefox 61.0.1 loses location as soon as new images are loaded, need to reload page or find map by hand; - Chr...
by Wohoo
Fri Aug 03, 2018 2:14 pm
Forum: Official Help and Suggestions
Topic: Add "disable movement" entity
Replies: 7
Views: 2669

Re: Add "disable movement" entity

Oh, right!
Per tee physics customization would break prediction.

However isn't movement inhibition already handled with frozen tees?
It is like a semi-frozen status.
Just cut away tee movements server-side, but keep mouse control
by Wohoo
Fri Aug 03, 2018 11:59 am
Forum: Official Help and Suggestions
Topic: Add "disable movement" entity
Replies: 7
Views: 2669

Re: Add "disable movement" entity

Yes.
Something like a "tune_tee" command, to have permanent effect only on single tees.
by Wohoo
Thu Aug 02, 2018 7:38 pm
Forum: Official Help and Suggestions
Topic: Add "disable movement" entity
Replies: 7
Views: 2669

Add "disable movement" entity

Hello everyone, I had an idea about new map feature. Add a new entity (or does it already exist?) to completely disable tee movements but not keep frozen, tee can still use weapons and hook. The idea is a part of map for 2 tees or dummy map: the first tee touches the "no_movement" entity a...
by Wohoo
Sun Jul 08, 2018 1:34 pm
Forum: General Help
Topic: [SOLVED] Side effect of proximity (hook-through and hookable tile)
Replies: 3
Views: 3827

[SOLVED] Side effect of proximity (hook-through and hookable tile)

Hello, I'm not a mapper, but I'm wondering how to correct this buggy behavior. (Example from JustMap, but not submitted since it is a minor) I think this miss-behavior is well known to mappers. In this example glass should be hookthrough-able, but it is not because it is near unhookable. 2.png 1.png...
by Wohoo
Wed Mar 30, 2016 10:13 pm
Forum: Official Help and Suggestions
Topic: Info about dummy state
Replies: 5
Views: 1904

Re: Info about dummy state

The problem is different. Suppose you are in the middle of the map, in a very long drag part where you are freezed. Now you want to start with dummy, but when kill inside the noob filter you will see that your main tee was copying moves... :evil: Dummy should start ALWAYS with copy moves OFF!!! Seco...