Search found 19 matches

by Wohoo
Sat Aug 04, 2018 7:48 pm
Forum: Forum & Website Bugs
Topic: Webpage rendering issue
Replies: 3
Views: 1005

Re: Webpage rendering issue

Hei Deen, this issue seems not really fixed :( Solution could be image deferring: https://stackoverflow.com/a/30460095 Fix needed also in: https://ddnet.tw/releases/ --------------------- EDIT Here a solution without javascript https://www.perpetual-beta.org/weblog/responsive-images-without-browser-...
by Wohoo
Sat Aug 04, 2018 3:39 pm
Forum: Forum & Website Bugs
Topic: Webpage rendering issue
Replies: 3
Views: 1005

Webpage rendering issue

Hello, I want to submit a minor bug on website interface. Please add width and height attributes to img tags in all ranks webpages. If I visit https://ddnet.tw/ranks/brutal/#map-whitehell - Firefox 61.0.1 loses location as soon as new images are loaded, need to reload page or find map by hand; - Chr...
by Wohoo
Fri Aug 03, 2018 2:14 pm
Forum: Suggestions & Features
Topic: Add "disable movement" entity
Replies: 7
Views: 720

Re: Add "disable movement" entity

Oh, right!
Per tee physics customization would break prediction.

However isn't movement inhibition already handled with frozen tees?
It is like a semi-frozen status.
Just cut away tee movements server-side, but keep mouse control
by Wohoo
Fri Aug 03, 2018 11:59 am
Forum: Suggestions & Features
Topic: Add "disable movement" entity
Replies: 7
Views: 720

Re: Add "disable movement" entity

Yes.
Something like a "tune_tee" command, to have permanent effect only on single tees.
by Wohoo
Thu Aug 02, 2018 7:38 pm
Forum: Suggestions & Features
Topic: Add "disable movement" entity
Replies: 7
Views: 720

Add "disable movement" entity

Hello everyone, I had an idea about new map feature. Add a new entity (or does it already exist?) to completely disable tee movements but not keep frozen, tee can still use weapons and hook. The idea is a part of map for 2 tees or dummy map: the first tee touches the "no_movement" entity and the "no...
by Wohoo
Sun Jul 08, 2018 1:34 pm
Forum: Help
Topic: [SOLVED] Side effect of proximity (hook-through and hookable tile)
Replies: 3
Views: 980

[SOLVED] Side effect of proximity (hook-through and hookable tile)

Hello, I'm not a mapper, but I'm wondering how to correct this buggy behavior. (Example from JustMap, but not submitted since it is a minor) I think this miss-behavior is well known to mappers. In this example glass should be hookthrough-able, but it is not because it is near unhookable. 2.png 1.png...
by Wohoo
Wed Mar 30, 2016 10:13 pm
Forum: Suggestions & Features
Topic: Info about dummy state
Replies: 5
Views: 592

Re: Info about dummy state

The problem is different. Suppose you are in the middle of the map, in a very long drag part where you are freezed. Now you want to start with dummy, but when kill inside the noob filter you will see that your main tee was copying moves... :evil: Dummy should start ALWAYS with copy moves OFF!!! Seco...
by Wohoo
Tue Mar 29, 2016 11:25 pm
Forum: Suggestions & Features
Topic: Info about dummy state
Replies: 5
Views: 592

Info about dummy state

The client doesn't show information about dummy states: Dummy copy moves ON/OFF Dummy hammerfly ON/OFF Many times I joined with dummy but, after having failed once the noob filter, I killed both because of Dummy Copy. 1) New dummy should start with Dummy copy and Dummy hf OFF. 2) Every change in dum...
by Wohoo
Thu Feb 25, 2016 8:37 pm
Forum: Client Bugs
Topic: OpenFNG client
Replies: 4
Views: 578

OpenFNG client

Hi all,
I noticed that when I join OpenFNG server, client is a bit different from normal ddrace client.
For example in that mod I cannot see the eye selection.

The main problem is that entities are not correctly recognized:
tee_NO_entites.png
tee_entities.png
by Wohoo
Tue Jan 26, 2016 8:46 pm
Forum: Server Bugs
Topic: [solved] Map finished appears in Last Finishes but not in map list
Replies: 1
Views: 307

[solved] Map finished appears in Last Finishes but not in map list

I've just finished a map: NOO! (9 points) but points was not counted on my total. Just check my profile: https://ddnet.tw/players/Wohoo/ Last finishes: 2016-01-26 20:28: Noo! (39:13) 2016-01-25 20:41: Naufrage 3 (139:56) Points (last week) 684. with 24 points but Naufrage 3 is 24 points, NOO is 9 po...