Search found 188 matches

by maggi323
Tue Sep 04, 2018 2:33 pm
Forum: Archive
Topic: No Longer Human by Miss Furry [Solo]
Replies: 7
Views: 672

Re: No Longer Human by Miss Furry [Solo]

Well, I really enjoyed the map, simple design, so i could play without entities (even though i have to use them on almost every map because of too much design). Parts were fun imo. Yeah, some parts are easier, some are harder, but why should every part be difficult? It's a map where all parts are ki...
by maggi323
Wed Aug 01, 2018 3:55 pm
Forum: Archive
Topic: LichKing by Barsum & Arem Shin [Brutal]
Replies: 97
Views: 9195

Re: LichKing by Barsum & Arem Shin [Brutal]

Unbelievable, that this map is getting released after all that time.
I'm excited to play this map :)
by maggi323
Fri May 11, 2018 10:38 pm
Forum: Archive
Topic: Сomplain by Nyanto [Solo]
Replies: 7
Views: 738

Re: Сomplain by Nyanto [Solo]

Liked the map and didn't find any real bugs (some corners are inconsistent, but maybe it's better for the design like that)
by maggi323
Fri May 11, 2018 10:05 pm
Forum: Archive
Topic: Agile by Jimmy Jazz [Solo]
Replies: 20
Views: 1724

Re: Agile by Jimmy Jazz [Solo]

I liked the map, only thing I would like to see (but maybe it's just because I'm bad) is higher unfreeze on the big swing hook at the bottom right of the map.
Solo 3* should be good.
by maggi323
Mon May 07, 2018 7:10 pm
Forum: Official Discussions
Topic: mapping styles (poll)
Replies: 33
Views: 2576

Re: mapping styles (poll)

Even though I only have two maps on DDNet and they might not be the maps with the most design, but I've mapped much (just for the lulz). Most of the times I had an idea for a part, then thought about the design i could do for the map. When I mapped, I did Gametiles and then Design for each part. Som...
by maggi323
Mon Feb 19, 2018 10:07 pm
Forum: Official Events
Topic: Solo Tournament (Quick Tournament #46)
Replies: 17
Views: 2933

Re: Solo Tournament (Quick Tournament #46)

It's a bit sad, that playing with those ddos lags was nearly impossible.
Anyways, I streamed that tournament on german. If anyone's interested:
https://youtu.be/PSveHyNttNQ

-maggi323
by maggi323
Fri Feb 16, 2018 12:05 am
Forum: Official Discussions
Topic: Re: Mapper Rules
Replies: 31
Views: 1978

Re: Re: Mapper Rules

meew' wrote:
Thu Feb 15, 2018 12:58 am

https://ddnet.tw/ranks/moderate/#map-Guhimbarwa

you can see the master has spoken lmao
Yep, and why is the design that simple? I like it that way, doesn't mean I've never created maps with more design...
by maggi323
Thu Feb 15, 2018 12:54 am
Forum: Official Discussions
Topic: Re: Mapper Rules
Replies: 31
Views: 1978

Re: Re: Mapper Rules

Designing maps isn't that difficult when you get used to it, it just takes time. Many people that try to map just want to create it quick and think then it's a good map, but it does take time. So the gameplay suffers, but also design. Even though simple design doesn't mean bad design, but trying to ...
by maggi323
Wed Feb 14, 2018 1:53 am
Forum: Official Discussions
Topic: Re: Mapper Rules
Replies: 31
Views: 1978

Re: Re: Mapper Rules

Well, you want to create a map, so you create a tileset for it. Okay, now someone likes your design of the map and uses it himself/herself. Wow, now there are more good looking maps! It's great if you ask the creator of the design first, but it shouldn't be a problem if you dont imo. If someone does...
by maggi323
Sat Feb 10, 2018 6:03 pm
Forum: Official Discussions
Topic: Pls have respect
Replies: 12
Views: 1047

Re: Pls have respect

Mappers should care about their maps, and in the best case test them before they post them here and then be on the server when a tester tests it. Also mappers shouldn't spoil the parts imo, because when the map gets released the players have to do it themselves too.