Search found 7 matches

by Elephant
Sat Jun 23, 2018 6:28 pm
Forum: Archive
Topic: Synesthesia by Elephant [Brutal]
Replies: 13
Views: 1628

Re: Synesthesia by Elephant [Brutal]

Final (hopefully) version!
by Elephant
Sat May 26, 2018 12:33 pm
Forum: Archive
Topic: Synesthesia by Elephant [Brutal]
Replies: 13
Views: 1628

Re: Synesthesia by Elephant [Brutal]

List of changes that I've made:
SpoilerShow
1.
1.jpg
I'm not sure if it was possible to get on that platform with 2 tees because one couldn't hook neither hammer, but I changed it just in case
2.
2.jpg
Added one more teleport and deleted one hookable tile. I believe that 'cheating' this stage might still be possible, but it's much harder than doing it normally. Also, deleted arrows.
3.
3.1.jpg
Changed this part. Now it's easier and not as annoying as before.
3.2.jpg
The beginning of solo part shouldn't be annoying anymore. Next part is changed - one tee has to get some speed upwards by swinging and other one hammers.
4.
4.jpg
Added arrows to prevent going back and deleted shields. You said that hammer is annoying but you don't have to hammer, just wait until the 2nd player unfreezes and hook him a couple of times so that he goes right and rocketjumps. I didn't change the part before this one, I believe it's not too hard compared to other stages, + it's cool and satisfying to do.
5.
6.jpg
Changed position of shield. Also, now you can't hook to the left in any place. It's not a 'perfect hook', your mate just needs to hit you while you are still moving upwards. A bit hard to jump correctly but it works.
6.
7.jpg
I think this stage is quite easy. Just hook as late as possible and shoot the wall once wit sg. The helping mechanism is a little bit weird, but it doesn't take much time to actually get the tee out of there. If you insist I will change it, but I don't really have a better idea...
I hope that's acceptable.
by Elephant
Thu May 10, 2018 7:23 pm
Forum: Archive
Topic: Synesthesia by Elephant [Brutal]
Replies: 13
Views: 1628

Re: Synesthesia by Elephant [Brutal]

Changed first part a little bit and added some unfreezes (some parts were annoying).
by Elephant
Fri Apr 27, 2018 10:14 pm
Forum: Archive
Topic: Synesthesia by Elephant [Brutal]
Replies: 13
Views: 1628

Re: Synesthesia by Elephant [Brutal]

Hello, let's make something happen thx
by Elephant
Wed Mar 14, 2018 11:26 pm
Forum: Archive
Topic: Synesthesia by Elephant [Brutal]
Replies: 13
Views: 1628

Re: Synesthesia by Elephant [Brutal]

DanilBest wrote:
Wed Mar 14, 2018 9:35 pm
Nice design, but this map is design/enities bugs, because that should be fix it.
Test remarkedShow
screenshot_2018-03-14_23-16-21.pngscreenshot_2018-03-14_23-20-24.png
Thanks for help!
Updated the map:
by Elephant
Sun Mar 11, 2018 3:49 pm
Forum: Archive
Topic: Synesthesia by Elephant [Brutal]
Replies: 13
Views: 1628

Synesthesia by Elephant [Brutal]

Map is supposed to be played in team, not sure if more than 2 tees should be allowed though.
by Elephant
Sat Feb 17, 2018 8:05 pm
Forum: Archive
Topic: Bug on Binary
Replies: 3
Views: 549

Bug on Binary

I passed this part before but now it seems impossible. There is just no way for the freezed tee to go far enough to the left. I asked a player who also passed this map and he couldn't do it too, so I believe it's a bug. I heard that rocket physics were changed recently due to a bug, so maybe that's ...