Search found 8 matches
- Sat Sep 24, 2016 6:19 pm
- Forum: Map Testing
- Topic: Castle Mario
- Replies: 34
- Views: 11360
Re: Castle Mario
Yes, animation is not the solution, but the sounds can help!
And again (: Is that a design from a concrete game?
And again (: Is that a design from a concrete game?
- Sat Sep 24, 2016 3:49 pm
- Forum: Map Testing
- Topic: Castle Mario
- Replies: 34
- Views: 11360
Re: Castle Mario
Whoops ^.^ Well, looks much better. I said that the blue pipes are unnecessary because they was actually unnecessary in this red-yellow-green world, but now, when there's a purple hookthrough... mmmm dunno. Unfreeze.png 9. Map is already big enough, people were already complaining about it- no need ...
- Sat Sep 24, 2016 1:48 am
- Forum: Map Testing
- Topic: Castle Mario
- Replies: 34
- Views: 11360
Re: Castle Mario
Hello! First of all I want to say that I really liked the map. The parts are quite pleasant and unusual design is always pleasing to the eye. But of course a complicated design always causes some difficulties. 1. Hookthrough tile. I think everyone is accustomed to seeing this tile transparent, so I ...
Fade
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- Fri Sep 23, 2016 9:35 pm
- Forum: Off Topic
- Topic: Your unluckiest FA!L
- Replies: 642
- Views: 855423
Re: Your unluckiest FA!L
Fresh
- Thu Sep 22, 2016 3:18 pm
- Forum: General Help
- Topic: Design things
- Replies: 7
- Views: 3206
Re: Design things
I understood, the question is closed.
- Sun Sep 18, 2016 12:41 pm
- Forum: General Help
- Topic: Design things
- Replies: 7
- Views: 3206
Re: Design things
Could you explain more concretely that it is among these things are "vanilla incompatible mapping stuff"? Because I really don't understand what it is about.
- Wed Sep 14, 2016 2:52 am
- Forum: General Help
- Topic: Design things
- Replies: 7
- Views: 3206
Design things
Hi! 1. Possibility for animation to work only one time . In combination with the similar opportunity on the sound layer you can do a very interesting scene right at the start. For example: you're falling down on the roof of smth; right at the start line the animation of the crumbling roof activate...