Search found 17 matches
- Wed Apr 19, 2017 3:56 pm
- Forum: Events
- Topic: DDraceNetwork Design Contest #2
- Replies: 36
- Views: 21226
Re: DDraceNetwork Design Contest #2
I doubt that everyone will download the maps to take a look on it. So It has first of all lower priority. My intention is to have a simple not too competitive contest. I mean the competition is still important but I actually want many people to participate and share their thoughts . ayy lmao— if vi...
- Wed Apr 19, 2017 12:51 am
- Forum: Events
- Topic: DDraceNetwork Design Contest #2
- Replies: 36
- Views: 21226
Re: DDraceNetwork Design Contest #2
... it seems my feedback wasn't the only one you skipped.. why even start another tournament without hesitation anyways lol. There was many good points being made last time and you incorporated none. Instead you've added "Don't put your name on the map." which is a ridculous rule because ...
- Thu Apr 13, 2017 2:40 pm
- Forum: Events
- Topic: DDraceNetwork Design Contest #1
- Replies: 73
- Views: 37696
Re: DDraceNetwork Design Contest #1
by looking at your post history that's actually a good idea, just hand this to me or a mod of your choice next time and you're good to go mateNinjed wrote:I have to ask you where i can be emotional or what?
- Wed Apr 12, 2017 8:11 pm
- Forum: Events
- Topic: DDraceNetwork Design Contest #1
- Replies: 73
- Views: 37696
Re: DDraceNetwork Design Contest #1
... lul @jao: relax bud, your map is decent and fits @ the contest imo. Just because you didn't put some cherry blossom trees in there doesn't mean it isn't asia at all. Actually I think they would look out of place since you've choosen a cavern-like layout so the statues are perfectly fine. All I ...
- Tue Apr 11, 2017 5:49 pm
- Forum: Events
- Topic: DDraceNetwork Design Contest #1
- Replies: 73
- Views: 37696
Re: DDraceNetwork Design Contest #1
Is there a download link/server so you can watch the maps ingame? Judging by the video I wanna share my 2 cents (aka some shallow feedback): @Ravie: nice colors and like the subtle animation but overall it's a tad boring. Compared to the other entries there is a lack of doodads that would fit well t...
- Wed Apr 05, 2017 12:57 pm
- Forum: Events
- Topic: Skin Tournament
- Replies: 77
- Views: 43367
Re: SKIN TOURNEY WINNER
@Skyrel : seeing that you are in the midst of planning another tournament I want to give you some advice for future contests like this: Please proof-read your stuff or let someone else do it. Your initial post of the skin contest reads like it was rushed in 5 mins at 11PM (and stuff like calling Th...
- Thu Mar 30, 2017 10:10 am
- Forum: Events
- Topic: Skin Tournament
- Replies: 77
- Views: 43367
Re: Skin Tournament
Or you read more carefully.^^ Ayy how could I miss that, thanks for pointing out! But my point still stands to make the deadline more clear (date and timezone), to me April 3rd seemed like just the day the winner gets announced but whatever hh Glad I've got some time to edit the skin, I edited my o...
- Thu Mar 30, 2017 12:06 am
- Forum: Events
- Topic: Skin Tournament
- Replies: 77
- Views: 43367
Re: Skin Tournament
Please be more clear about the deadline's date and time in the initial post next time and don't mention it a few hours prior... (nvm about the latter). To complete the circle of Thailand's culture I wanna submit a Thai boxer skin named Ladiboi, Cheers. http://pixe1.rocks/skins/ladiboi/preview.png ht...
- Mon Feb 27, 2017 12:29 am
- Forum: Map Testing
- Topic: run_down_the_rabbithole
- Replies: 9
- Views: 6219
Re: run_down_the_rabbithole
Update #1: Fixed several entity and graphic bugs, thanks to Tezcan for the help! Thanks to Im 'corneum for pointing stuff out.
@RayB.: No worries and thanks man. I thought this would be some good place to get this map some exposure
@RayB.: No worries and thanks man. I thought this would be some good place to get this map some exposure
- Sun Feb 26, 2017 9:20 pm
- Forum: Map Testing
- Topic: run_down_the_rabbithole
- Replies: 9
- Views: 6219
Re: run_down_the_rabbithole
Thanks man. What ya mean with "some telporters are inside hookable"? Wanna fix this kind of stuff.
Edit: Aye, thank you! Will fix the design bug too.
Edit: Aye, thank you! Will fix the design bug too.