Past

Share your ddrace-related map with the community.
The official map testing moved to our discord (https://ddnet.org/discord).
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
  • Server PW: nimrocks
  • Rcon Access (F2): test4321
User avatar
imp
Posts: 788
Joined: Mon May 05, 2014 5:56 pm
Player profile: http://ddnet.tw/players/imp/
Mapper profile: http://ddnet.tw/mappers/imp/

Past

Post by imp »

Hey, I have really felt the duty to map an oldschool map and here it is, it took me only 1 day :D. Classic oldschool parts, not too hard, but many faily parts
Past.map
###1.0###
(38.86 KiB) Downloaded 102 times
I would say this map is 4* Moderate
Past.map
###2.0###
(39.38 KiB) Downloaded 111 times
Past.map
###3.0###
(39.42 KiB) Downloaded 105 times
Newest Version
Past.map
###4.0###
(39.42 KiB) Downloaded 99 times
Last edited by imp on Thu Aug 27, 2015 12:37 pm, edited 5 times in total.
User avatar
Deeper
COMMUNITY Team
Posts: 696
Joined: Sat Apr 04, 2015 11:10 pm
Location: Russia
Player profile: http://ddnet.tw/players/Deeper/
Mapper profile: http://ddnet.tw/mappers/Deeper/
Clan: Renaissance
Website: http://www.youtube.com/user/TheMatricaTV

Re: Past

Post by Deeper »

screenshot_2015-07-17_10-47-56.png
screenshot_2015-07-17_10-47-56.png (177.07 KiB) Viewed 3429 times
At the start you can cheating.
screenshot_2015-07-17_10-56-22.png
screenshot_2015-07-17_10-56-22.png (329.67 KiB) Viewed 3429 times
screenshot_2015-07-17_10-55-26.png
screenshot_2015-07-17_10-55-26.png (173.27 KiB) Viewed 3429 times
You can go not as planned
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
User avatar
Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.tw/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: Past

Post by Ñı©Ø »

What about the difficulty GameKirya? Do you think 4*mod?
User avatar
Deeper
COMMUNITY Team
Posts: 696
Joined: Sat Apr 04, 2015 11:10 pm
Location: Russia
Player profile: http://ddnet.tw/players/Deeper/
Mapper profile: http://ddnet.tw/mappers/Deeper/
Clan: Renaissance
Website: http://www.youtube.com/user/TheMatricaTV

Re: Past

Post by Deeper »

Ñı©Ø wrote:What about the difficulty GameKirya? Do you think 4*mod?
4 mod it's an appropriate complexity for this the map
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
User avatar
imp
Posts: 788
Joined: Mon May 05, 2014 5:56 pm
Player profile: http://ddnet.tw/players/imp/
Mapper profile: http://ddnet.tw/mappers/imp/

Re: Past

Post by imp »

1. image: I know, working as intended
2. image: Fixed
User avatar
BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.tw/players/BannZay
Mapper profile: http://ddnet.tw/mappers/BannZay/

Re: Past

Post by BannZay »

imp, about 1st image: yea its not so bad idea, I like to create some stuffs for speedrunners too. Penalty parts for after failes too bad, It`s nice for noobs, but map in all soo faily, then its confused me too much.Its like : here is safe for noobs, next part is dead for noobs, next safe, then u die. Idk can i call its unbalance(cuse its just mapper decision...inconsistent decision)

Graphics
I really like this simple graphics, this map is 1 of about 30 map that i will play without overlay entitie if it`s released.

Now about bugs
Haard part, looks scarry, and this -_- (just dj)
Image
Hopefully its not ur decision.

Generally a bit imbalanced, but good and simple to understand map. Good work!
User avatar
Evoli
Posts: 128
Joined: Wed May 07, 2014 10:42 pm
Player profile: http://ddnet.tw/players/Evoli/
Mapper profile: http://ddnet.tw/mappers/Evoli/

Re: Past

Post by Evoli »

i will take a look on this map ( imp im exciting what for maps you will show me ^^, i like your maps )
have a nice day!
User avatar
imp
Posts: 788
Joined: Mon May 05, 2014 5:56 pm
Player profile: http://ddnet.tw/players/imp/
Mapper profile: http://ddnet.tw/mappers/imp/

Re: Past

Post by imp »

First off: This map should feel oldschoolish (actually Hardcore series gave me the kick to create this map) meaning that there are always some faily parts, especially in this map. The map in general isn't really hard - rather simple parts - but faily. I don't like that 80% of people NEVER spec a part before doing it having no clue what they are going to expect. This map should show them that acting randomly is not always the best way.

Secondly: There are so few maps that give you a kick. When there are easy but faily parts, you are always in pressure and the map is way cooler to play, at least that's my opinion. And I could make parts harder/easier very easily, just tell me what you think is too hard/easy.

I'm yet still unsure if the start is too small/faily and blockable. I think I should change something there

BannZay wrote:imp, about 1st image
It's not really meant for speedrace but rather a shortcut for people who get sick of the first part or want to try something new.

I also didn't realise that bug below but I think I will keep it that way. It's always cool to know some tricks about a map - but don't show it too many ;p
Last edited by imp on Fri Jul 24, 2015 12:13 pm, edited 1 time in total.
User avatar
Evoli
Posts: 128
Joined: Wed May 07, 2014 10:42 pm
Player profile: http://ddnet.tw/players/Evoli/
Mapper profile: http://ddnet.tw/mappers/Evoli/

Re: Past

Post by Evoli »

Well I have tested this map with a dummy.

I really find this map for a moderate server to hard
of course there is a mix between normal and hard parts, i have seen it
but some parts are to hard that doesnt contains to a moderate map.
If it is okay this map contains more to a brutal server with 1 star or to
a oldschool server with 2 stars, it is your choice imp what you like more.

This map have many blind jump parts, that means if dyn camera and /pause where disabled for this map, you will fail 100%
It would be very helpfull if you would make some little hints, that you know, that you can jump there.

Here are some Screenshoots for you what you could change
I dont really like this beginning, it looks like me to small
I dont really like this beginning, it looks like me to small
SC1.png (231.14 KiB) Viewed 3285 times
You can easy fail on this part if you dont use your brain, and you can fail easy again, if you hook badley
You can easy fail on this part if you dont use your brain, and you can fail easy again, if you hook badley
SC2.png (326.19 KiB) Viewed 3285 times
For more challenge delete this 2 blocks2?
For more challenge delete this 2 blocks2?
SC3.png (201.33 KiB) Viewed 3285 times
no hint=blind jump? Yolo!!!
no hint=blind jump? Yolo!!!
SC4.png (187.85 KiB) Viewed 3285 times
have a nice day!
User avatar
imp
Posts: 788
Joined: Mon May 05, 2014 5:56 pm
Player profile: http://ddnet.tw/players/imp/
Mapper profile: http://ddnet.tw/mappers/imp/

Re: Past

Post by imp »

I thought that only maps that were from the good old times go on oldschool server? I will make the map more safe and change a few things.
Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot] and 8 guests